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Showing posts with label Earth. Show all posts
Showing posts with label Earth. Show all posts
Enchanting is going to be explosive for saving materials to resell. Many new players will want to enjoy the shiny glows to their weapons as well as an expansive power one or two good enchants will put on
their gear.
Levelers always look to get the best area for their gold. So having the materials to craft certain enchants ahead of time will allow you to be ready for the rush.
The general rule at the beginning of an expansion is that just about every enchanting material will sell for higher than what you paid for. Low level materials won't give as much profit, and high end materials will end up filling up space than bringing in gold.
First there are four patterns that are must have to be at the top of the enchanting game.
Enchant 2H Weapon - Agility
Large Brilliant Shard x4
Essence of Air x4
Enchant Weapon - Agility
Large Brilliant Shard x4
Essence of Air x4
Enchant Weapon - Strength
Large Brilliant Shard x4
Essence of Earth x4
Enchant Weapon - Fiery
Small Radiant Shard x4
Essence of Fire x4
Even if you do not have the Fiery Enchant pattern in your personal book. Buying the materials now and preparing them to resell will net you a decent profit. Plus the odds are the pattern will be on the AH quickly so you will be able to sell these as quickly as possible. The other patterns are gained through working through the quest line towards the Timbermaw Hold tribe. Obtaining Honored will unlock the patterns for purchase. A good guide can be found here.
BOA enchants are going to be going for large amounts of gold as well.
Chest:
Enchant Chest Major Mana
Enchant Chest- Major Health
Enchant Chest Greater Stats
Enchant Chest - Stats
Weapon:
Enchant Weapon- Unholy Weapon
Enchant Weapon - Lifestealing
Enchant Weapon - Icy Chill
Enchant Weapon - Crusader
Enchant Weapon - Healing
Enchant Weapon - Spellpower
Enchant Weapon - Mighty Intellect (Requires Thorium Brothers Revered)
Cloak
Enchant Cloak - Stealth (requires Centurion Expedition Exalted)
Enchant Cloak Superior Defense
Enchant Cloak - Subtlety
Enchant Cloak- Lesser Agility
The Materials for all of these range from easy to find (Small Radiant Shard) to Difficult (Righteous Orb). Keeping an eye on the AH will set allow you to both craft, and resell on demand of patrons when they put up requests. Both the AH and trade will be busy with players asking for enchants that can be provided at the press of a button.
Part II we will walk through each type of dust and shard that you will want to keep to resell and climb up the goblin ladder.
Good Luck and Good Hunting
MOP Prep: What to save for the Pandas Pt 1
MOP: Powerleveling Leatherworking in the Vale
MOP Prep: Prepping the Farmer
MOP Prep: Get to the Points
MOP Prep: Reduction in Inventory
MOP Prep: Stuff to Gold, Gold to Stuff
MOP Prep: Setting the Lineup
MOP Prep: Setting up the Cartel
MOP Prep: Zero Balance Investment
Motivate the Gold Troops
Do You Know Where Your Gold Is?
But Uncle... I didn't know
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Posted by
J.E. Douglas
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Every expansion pack has new enchants. New equipment and new toys. Players leveling new toons, new professions and enjoying the old world before they reach the new world.
So a gold goblin has to return to what 'got them to the show'. Old world items that can be sold for a profit. Items that right now might be inexpensive for now, later to be sold for extensive profits. One of my favorites is the Essences used from 'Vanilla' warcraft.
Essence Of Air
Essence of Earth
Essence of Fire
Essence of Water
Essence of Undeath
Why are these so valuable? Enchants, Enchants and Enchants.
Players want the enchants for their low level weapons that these Essence items can bring.
Essence Of Air brings us Enchants 2H Weapon - Agility and Enchant Weapon - Agility
Essence of Earth gives us Enchant Weapon - Strength
Essence of Fire brings Enchant Weapon - Fiery
Essence of Water sets up Enchant Weapon - Healing Power
Essence of Undeath brings Enchant Weapon - Unholy
You might ask that there is easier ways to make gold. I have all of these shiny new patterns to play with. Why would I go and spend time grinding out essences for a few gold.
Having your gold goblin fingers in multiple markets gives you a heavy advantage over other Auction House players. Each part of your empire is created by even the little things.
This is also why grinding out certain reputations become very important now that the lull between expansions occur. Many of these enchants require high reputation with the Timbermaw Hold clan from Azeroth. The Wowwiki entry for Timbermaw Hold gives a very detailed grind to exalted. At level 85 the grind could take as little as 2 hours.
These essence are already rare due to their grinding spots. Fire from Ungoro, Air from Silithus. Water is farmed in Azshara. All of these from the elementals in this area. Even selling in raw form will reap hundreds of gold during MOP. Not a bad day of work on many servers.
Other old world materials will have the same demand. It's finding these gems that will put you on the road to truly being a gold goblin master.
Good Luck and Good Hunting
Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" or leave a comment here. You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice.
Harmony - We Don't Need Harmony
MOP Prep: Zero Balance Investment
Jewelcrafting dailies or something
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