Showing posts with label Farming. Show all posts
Showing posts with label Farming. Show all posts

1k gold by level 10


As I was walking through Ogrimmar finishing up on auction house chores a discussion came up on trade chat.  Someone had made a claim that they had hit 1000g by level 10.

Having told the story previously about my first toon, scraping for every copper and silver I could see how those that were not familiar with gold making would be skeptical.  The average player still believes that the only way to make gold is to quest,  finish dailies and sell the occasional blue item on the AH.  Being unfamiliar with the tactics of a gold goblin limits their funds to a minimum.

After about 5 minutes of discussion including a couple of 'liar liar pants on fire' comments I decided to walk away to finish up my chores.  This may seem a little selfish because I could have easily popped off a few ideas on how they made their 1000g.  But the proverbial pearls before swine would have existed.

So how did the guy make 1000g in his first 10 levels?   Not having exactly how the blueprint went for them I can only speculate on what occurred:

1.  Sold everything on the AH.

There is still a large market for low level materials.  Especially copper/tin ore and Peacebloom to multiple professions.  This became more difficult since you obtain XP for each item that you pick/mine.

2.  Green/Blue items dropped and were sold

Players still buy low level items for transmog purposes.  Also for leveling of alt toons.

3.  The player started flipping items on the Auction House

It would not be that difficult once a player reaches a few gold in their pocket to start reinvesting these into the Auction House.  A couple of flips can get them to 100g pretty quickly.  After 100g you can just imagine 1000g is right over the horizon.

These are just a few of the ideas that came to mind on how they hit 1000g before level 10.  There are many more farming spots for mobs that could be killed quickly and looted.  So the next time someone says 'that isn't possible' take a few steps back and imagine whether you can do it.  Think of it as a puzzle that maybe only you know the answer.

Good Luck and Good Hunting

Want to get in contact with me? . Email me at Dragonbear @ gmail. Dot com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up, and I will buy you a glass of juice. 





Patch 5.4: It's a Date? Maybe?


So one of the powers that be (Tom Chilton) in an interview on a german fan site (yes,  we are multicultural here) that the 5.4 patch has been pushed back to September 10th (11th for the gang in Europe).

This gives everyone about 2 1/2 weeks to get moving on finishing their goals leading up to the new patch.   This new date isn't etched in stone but the background downloader kicked in a couple of days ago so the waiting was upgraded to 'sooner if not later'.

With all the changes that are going to occur with the new patch,  finishing up your honey-do list becomes that much more important.   Even my list has a large amount to work on:

-   Max out Valor/Justice Points on Three toons

-   Max out Honor/Conquest points on one toon

-   Finish Dailies in Barrens for Radical Mojo for armor upgrades

-   Look for deals for gahzrooki

-   Buy supply of Exotic Leathers and Ghost Iron Ore/Bars to cover daily crafting burn

-   Finish off leveling two crafters to 90 (yes I have been slacking)

-   Prepare to craft new glyphs (need more inks)

-   Gear up two farmers to farm new areas with 5.4

-   Keep addons updated (more on this later in the week)

-   Work with TradeSkillMaster 2.1 (Definitely more on this later in the week)

All of this along with listing auctions and flipping for profit.   It will be a busy two weeks waiting for the patch to download.   What is on your agenda to get finished?

Good Luck and Good Hunting

Want to get in contact with me? . Email me at Dragonbear @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 


Kill The Death Knight.. Kill It Now
Time to Remodel The Financial House
Sense Of Entitlement
Patch 5.4:   Golden Lotus Beatdown
Four Levels of Wow Activity
Patch 5.4:  Preparing your Farmers
Patch 5.4:  Easy Gear.. Easy Go
Prepping for Patch 5.4: The Beginning
The End of a Pricing Era
Patch 5.4 prep:   Do You Know Where Your Tailor Is?
The Pitfalls of Trade Barking
7.7 Million Customers and Nothing Sells
Priorities in PVP Gear Pricing
Prep for Patch 5.4: Long Term Goals
Weekend Is Here
Take Me To Naxx
Profit Anonymous




Kill The Death Knight.. Kill It Now


I have never fooled myself into the belief that I am the best World of Warcraft player around.  Over the years I have become better at playing certain toons.  But there is one class that has escaped my ability to be anything more than subpar.

Just like the majority of players,  when Blizzard introduced the Death Knight I ran out and rolled one as quickly as I could.  Starting to level her (I chose a Tauren Death Knight) It ended up feeling like a spam fest to me.  I would learn a rotation only to have it changed with another patch.  Doing my due diligence I researched the different options and playstyles to see which one would end up being the least complicated.

If you have been seeing some of the videos that get posted up,  Death Knights seem to be able to solo anything.  Even before the end of Cataclysm they were shown soloing bosses.  They were unstoppable in PVP and every raid group seemed to want to have at least one DK in their pocket for tanking duties.   But my poor lowly DK was feeling left out because she was crippled by the guy behind the keyboard controlling her.

As I was going through my toons again it struck me that other than selling pets and a few supplies I hadn't played my DK through either Cataclysm or Mists of Pandaria.  7 other toons got my attention while my little dead eyed girl sat in Dalaran waiting for her chance.  One that probably wasn't going to happen in the near future.

Everyone has lost toons.  Ones that struck a fancy for a bit but weren't as enjoyable as they seemed at the start.  Deciding whether to delete them to roll another class,  or just let them sit in the hopes that they can be entertaining again after tweaking and changes.  The decision to delete can be a tough one.  Especially if they are the link to your storage guild you have then sitting in.  What is the payment that I am willing to make to change class and toons.  I could take all of the materials in the guild and mail it to another toon.  After that delete my mad cow and then roll another toon.  Then find another guild,  buy all 7 slots and then reload all of the materials back into the guild.  

This would seem like a huge waste of gold and time just because I'm not feeling like bringing out the uber god of death to the field of play.   But then I could always suck it up and see what the thrill that other players are finding.   Level her to 90 and the go PVP with her?   Let her run around when I"m bored and smack mobs for farming duties.   Re-purposing her from sitting on her buns and let her wreck havoc.

It is also not like I need to make these decisions now.  There is nothing wrong with having her sit a little bit longer deciding if I want to keep her or not.  I already have the other 10 toons to babysit for one reason or another.  But the longer she sits there without any purpose,  the farther she will need to level once it's her time to come out and play.

Decisions decisions decisions.  But isn't this just another part of the game along with making gold?

Good Luck and Good hunting

Want to get in contact with me? . Email me at Dragonbear @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 


Time to Remodel The Financial House
Sense Of Entitlement
Patch 5.4:   Golden Lotus Beatdown
Four Levels of Wow Activity
Patch 5.4:  Preparing your Farmers
Patch 5.4:  Easy Gear.. Easy Go
Prepping for Patch 5.4: The Beginning
The End of a Pricing Era
Patch 5.4 prep:   Do You Know Where Your Tailor Is?
The Pitfalls of Trade Barking
7.7 Million Customers and Nothing Sells
Priorities in PVP Gear Pricing
Prep for Patch 5.4: Long Term Goals
Weekend Is Here
Take Me To Naxx
Profit Anonymous


 


Patch 5.4: Golden Lotus Beatdown


Mommar here.

When starting Mists of Pandaria the biggest grind was obtaining revered with the Golden Lotus faction.  It was a long grind of finishing dailies.  After finishing the first set if you had a high enough reputation you could go to the next set.  Ultimately reaching revered and unlocking other quest hubs for Shado-pan and August Cestials.

Patch 5.3 unlocked the necessity to have revered reputation with Golden Lotus to have access to new quest areas.   With 5.4 the Vale of Eternal Blossoms gets a complete remake.   Assuming you call a place that looks like it was blown up with an atom bomb a remake.

The Golden Lotus after patch 5.4 is going to be an old school's reputation beat down.   Elite mobs giving you 200 reputation.  Lesser mobs only give you 5 rep per kill.   But fear not for there are a lot of mobs to kill in the area.

You also have access to the daily farmer order if you have leveled your farm high enough to have access.   Also there are random mobs that drop tokens that will give you rep.  Don't forget to also pick up your Grand Commendation of the Golden Lotus to increase your reputation grinding.

But don't forget to try your hardest to hit exalted before patch 5.4.   The achievement http://www.wowhead.com/achievement=7315/eternally-in-the-vale will not be available after patch 5.4 drops.  And many players are already going to be farming this area for the new Profession patterns.  So there will be a lot of players running around this area killing things that it might become frustrating to get that last couple of mobs to become awesome with The GL Corps (yes,  I said it.).

The patterns are even useful for selling to alternates as well as personal use.  Also remember that with patch 5.4 much of the gear that was available for valor points will now be sold for Justice Points.  This will put a huge boost on newly minted 90 players getting them into raiding that much faster.

Lots of exciting changes are just around the corner with patch 5.4.  Now is the time to push through the boredom and get your lineup set for the last phase of Mists of Pandaria.  Working smarter and not harder is the key to being the best gold goblin you can be.

Good Luck and Good Hunting

Want to get in contact with me? . Email me at Dragonbear @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 


Four Levels of Wow Activity
Patch 5.4:  Preparing your Farmers
Patch 5.4:  Easy Gear.. Easy Go
Prepping for Patch 5.4: The Beginning
The End of a Pricing Era
Patch 5.4 prep:   Do You Know Where Your Tailor Is?
The Pitfalls of Trade Barking
7.7 Million Customers and Nothing Sells
Priorities in PVP Gear Pricing
Prep for Patch 5.4: Long Term Goals
Weekend Is Here
Take Me To Naxx
Profit Anonymous





Four Levels of Wow Activity


A friend of the Journal emailed me and asked me a question.   They wanted to know what I did when I just didn't feel like logging on to wow that day.

I had those days.  Many times it's the edge of being burnt out on the day to day activities that happen with World of Warcraft.   Not wanting to enchant one more scroll.  No interest in crafting one more piece of offer.  The thought of finishing an instance just makes me cringe.

Warning players that this is not a job.   You may have 'responsibilities' that you should do when you decide to log on is one thing.  But the minute that logging on to play a game becomes a job,  that's when it's time to reevaluate just how valuable your time is.

What I ended up doing is setting four different levels of logging on.  Each day might be different depending on what I want to do.

Minimum Day:

This is a day that the only thing I do is burn down my profession timers (Inscription,  Enchanting,  Blacksmithing,  Leatherworking,  Jewelcrafting etc.).   Depending on whether I have the materials at my toons fingertips of having to buy them from the Auction house, this generally takes me 20 minutes to complete.

Average Day:

On this day I'm going to go and finish everything for my minimum day,  plus list 10 items from each profession.  This requires a little knowledge of what has the highest profit margin.  This does not include any new crafting,  just list the top 10 items I have online.   Usually takes me about 30-45 minutes to finish all of these.

Maximum Day:

On one of these days I am finishing up all of my listings for all of my professions.  I might throw in some of the higher profit crafts to make.  Also working on some flips that I see need to be done.  Also included is all of the profession timer burns and also running a few instances.  I allot 1-3 hours for these days.  This also allows me to return to relist items and run instances/farm for points.

Overachiever Day:

These are my marathon sessions.  I have drinks at the ready,  popcorn to graze on and locking in for a long day of leveling,  profession grinding,  crafting,  instance running and buying/selling.   I do allow myself small breaks to refresh my brain when needed.  The longest I've done one of these sessions is 14 hours.  These are the ones I've limited because it feeds into that burn out feeling that happens the longer an expansion matures.

You have every option to decide what time frame works for you.  You might include a farming time that the only thing you do is farm while watching/listening to a movie.  Maybe you're just farming the Auction House for deals and flips without worrying about anything else.  You are in control of your own time allotment.  And your time is just as valuable as your gold is.  

Just remember,  this is a game and not a job.  If it becomes a job,  ask for a raise.

Good Luck and Good Hunting

Want to get in contact with me? . Email me at Dragonbear @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Patch 5.4:  Preparing your Farmers
Patch 5.4:  Easy Gear.. Easy Go
Prepping for Patch 5.4: The Beginning
The End of a Pricing Era
Patch 5.4 prep:   Do You Know Where Your Tailor Is?
The Pitfalls of Trade Barking
7.7 Million Customers and Nothing Sells
Priorities in PVP Gear Pricing
Prep for Patch 5.4: Long Term Goals
Weekend Is Here
Take Me To Naxx
Profit Anonymous
Only Worth What Someone Will Pay







Patch 5.4: Preparing your Farmers


Let's face facts.  Part of the game with World of Warcraft is farming.   Whether it's farming for materials,  pets,  gear or just something to do.

We have talked many times about having an army of farmers feeding you material.  Depending on the size of your operation you might have one for each raw material.   For a small operation you might have one very dependable worker feeding everything you need.   Just like any other worker,  treating them with respect becomes important as your relationship matures along with the expansion.

Many players are experiencing burnout through four patches to this expansion.  This can happen even more to your farmer who has killed the same mob 100's of times.  Mined the same piece of real estate many many times.   Overall that dependable farmer might be seeing less excitement in feeding into your profit making machine.

This is where you can open up your wit and wisdom and make sure you are treating them well.   Have a spare pet that you think they might like?   Wrap it in a nice gift wrapping and send it to them for being loyal.  Let them know that they are just as important to your profit making operation as anyone else.  Do they need  gear for their alternate toons?   Can they use a new mount?   The more you know about your co-worker the better you will be able to select the perfect gift to remind them they are important.

So why is it important to keep this type of relationship through a slower time?   Because the next expansion is just around the corner.  Have to think that Blizzard will be announcing soon (next 3 or so months) the title and information for the next expansion.  Having your farmers locked into your business model for this and future expansions can save you headaches later on.   Looking for new farming players is a headache that you can do without.

It also becomes just as important as you are entering patch 5.4 territory.  Starting your selective stockpiling of materials early will set you ahead of the grading curve.  Waiting to the last minute might leave you out in the cold.

So be nice to your co-workers.  Treat them well and they will be loyal.

Good Luck and Good Hunting

Want to get in contact with me? . Email me at Dragonbear @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Patch 5.4:  Easy Gear.. Easy Go
Prepping for Patch 5.4: The Beginning
The End of a Pricing Era
Patch 5.4 prep:   Do You Know Where Your Tailor Is?
The Pitfalls of Trade Barking
7.7 Million Customers and Nothing Sells
Priorities in PVP Gear Pricing
Prep for Patch 5.4: Long Term Goals
Weekend Is Here
Take Me To Naxx
Profit Anonymous
Only Worth What Someone Will Pay



Determining Value: Spirits of Harmony


When Mists of Pandaria expansion was released Spirits of Harmony was the original crafting material necessary to make high end armor and weapons.   As the expansion continued different spirits were introduced (Blood Spirit,  Haunting Spirit etc.).    In this discussion we're going to talk about the Spirits of Harmony.

If you have done any dailies in Isle of Thunder you should have a decent amount of Spirits sitting in your inventory.  While finishing my dailies I usually end up with between one and three a day.   Combine this with having my farm in Halfhill producing 16 motes of Motes of Harmony I generally can end up with 5 or more per day to work with.   As with any crafting mat,  the higher the mob killed generally the better chance of having one of the Motes of Harmony drop for you.    So at level 87 mob will probably not have as plentiful a loot table when it comes to Motes of Harmony as does the level 90-92 mobs sitting in Isle of Thunder or Isle of Giants.    Now I'm sure someone will point out that this is faulty calculations because they know if they sit farming in one place for long enough they will stock up on motes.   Your milage always may vary depending on what farming technique you have.

The easiest way to determine the value of your Sprit currently is based on your professions.   Blacksmithing, Tailoring and Leatherworking has the most outlets to determine value.   Here's an example.


Masterwork Ghost Forged Blade
(prices based from theunderminejournal.com)

This item takes

Ghost Iron Bar x 12 (88g)
Kyparite x 30  (88g)
Spirits of Harmony x 5 (to be determined).

If the sales price of this ends up being 5000g then you walk away with a profit of 4700g.   Rough math would show that each of those spirits of harmony = 900+ per.   Technically they aren't truly worth 900g because if you were only able to sell the weapon for 4000g that would lower the value per Spirit.  Also you are not including labor time and the amount of time it cost to farm.   Still this gives you a baseline value of what a Spirit would cost.

The assumption also has some difficulties with the idea that you put a sword in the Auction House and it's guaranteed to sell.  Anyone who has sold on the Auction House knows this isn't always true.

Let's look a higher value item with our base calculations.

Bloodforged Warfists

This item takes

Blood Spirit x 6 (4798g)
Living Steel x 6 (2982g)
2 Spirits of Harmony

If our sales price for this ends up being close to the mean Avg sale (22000g) then you end up with a much larger profit (14220g) per Spirit of Harmony).   Again this becomes a rough calculation based on how many sales you are able to obtain.  The farther along that the raiding schedule becomes,  players are less apt to buy high end items instead of just waiting for looking for raid items.

Many of the new patterns that drop from the new profession mechanics also use Spirits of Harmony for their crafting.  Being ilvl 522 these will be in high demand.  The problem being the availability of Haunting Spirits which are only obtainable from Disenchanted 522 raid items.   The Haunting Spirits aren't available from disenchanting looking for raid items which will put a kink in obtaining them for crafting.

So what sparked this expedition into simple math?   It was an advertisement found in trade chat a couple of days ago.  A player was advertising the creation of a Masterwork Phantasmal Hammer.   The player had all the materials and was willing to pay 250g per Spirit used.   This would net a profit of 250 x 5 = 1250g.  Not a bad amount of profit.   But if you do the simple math you can see that it isn't such a good deal.  When I can take 4 of those Spirits of Harmony and craft a Bloodforged Warfist and net almost 6-7 times the profit.

Determining value for your Spirits of Harmony can be as easy or as difficult as you make it.  It all depends on  just how much research you put into your sales.   And how much your time is truly worth.

For me,  I don't roll out of bed unless 250g is involved.

Good Luck and Good Hunting


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries


Hearthstone:   The New Wow Killer?
What Days Do You Sell?
Loot Pinata
Taking Advantage of The Market
The Inportance of being Hot(fixes)
Don't Fret Young Farmer
Patch 5.2: First Take
Do you Own Your Tree?
Patch 5.2:  Tap That Mob
Patch 5.2:   The Great Ghost Iron Ore Rush
5.2 Watch: Capping Justice Points
Language People.  Language
Patch 5.2: Know They Economy
New Leatherworking Pattern.html
Patch 5.2: Jewelcrafters
Patch 5.2: Thanks Uncle Blizzard for the Valor
Something Stinks In The Air
Get a Grip On Your Pricing
Patch 5.2:  Prepping for the rush
How Do You Effect The Market?
He's So Great He's A Fivefather
Patch 5.2:   Farming For Rep.. With A Farm?








Warlocks Get All The Gold


Everytime I think about the idea of having to 'farm' an item I cringe inside.   Mindless hours of running from
mob to mob killing with the only purpose being the appearance of one item in my loot window.

A friend of the journal pointed out something in an email that I had looked over.   Just about every warlock in the game wants to start and complete the green fire quest.   The only way to start the quest is to kill and loot Sealed Tome of The Lost Legion from one of the rarest on the Isle of Thunder.   If you have not been able to find any of these rares on the isle they are on a semi consistent repop rate so tuning into trade chat while you on the island some kind soul generally will say which one is up at that time and which one is to pop up next.

The Locations of these the rares are:



Haywire Sunreaver Construct - various, see - 49,90, 50,92 & 57,85. Will patrol around the beach.
Mumta - 35,63
Ku'lai the Skyclaw - 38,83
Progenitus - 51,71
Goda - 54,53
God-Hulk Ramuk - 62,50
Al'tabim the All-Seeing - 45,30
Backbreaker Uru - various, around 48,25. Will patrol around the entrance to Lightening Vein Mine
Lu-Ban - 54,36
Molthor - 59,36

So why is this important to us gold goblins.  Because that same tome can only be looted by Warlocks.  And it is in high demand.  The friend of the blog also reported that he was able to sell his for 65k.  Undermine Journal is showing an Avg of between 50-60k for the tome.  Now many players are complaining that it's taken them hours upon hours of running from one mob to another till it dropped for them.  But even for 10 hours of killing mobs 65k is nothing to sneeze at (your milage for sales may vary).

At some point the powers that be will probably either hotfix this to make it a Bind on Pickup item or increase the drop rate.  So taking the opportunity if you are one of the lucky ones to get the codex and selling it can net you a very hefty profit.

Now to grind my warlock up to 90,  get her geared and get to 'gulp' farming.

Good Luck and Good Hunting


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

The Inportance of being Hot(fixes)
Don't Fret Young Farmer
Patch 5.2: First Take
Do you Own Your Tree?
Patch 5.2:  Tap That Mob
Patch 5.2:   The Great Ghost Iron Ore Rush
5.2 Watch: Capping Justice Points
Language People.  Language
Patch 5.2: Know They Economy
New Leatherworking Pattern.html
Patch 5.2: Jewelcrafters
Patch 5.2: Thanks Uncle Blizzard for the Valor
Something Stinks In The Air
Get a Grip On Your Pricing
Patch 5.2:  Prepping for the rush
How Do You Effect The Market?
He's So Great He's A Fivefather
Patch 5.2:   Farming For Rep.. With A Farm?



























The Inportance of being Hot(fixes)


If this is your first patch rodeo then you are getting introduced to the 'undocumented features' that occur with any major new content change.   Mobs that seem to dance for no known reason.   Players that get mugged by 30 mobs or bosses that laugh as they evade each and every attack you make.

Hotfixes are fixes that happen to fix a problem that the developer did not expect when they released the patch (Or the Krakken if they are completely bored).  Most of the fixes never affect the majority of players.  To the point that many players never even pay attention to them unless they are directly told to go there and read.

But as gold goblins it is important to read these.  The majority of these fixes don't effect gold making directly.  They might make reputation a little easier or difficult to obtain.  They may fix bugs in farming areas.   But it's just as important to read these when they come out as reading the patch notes themselves.  Take this for instance.

In the March 11th hot fixes there was a little blurb hidden in the mess of little fixes

Zandalari Dinomancers now have a much lower chance to drop the Zandalari Anklerender, Footslasher, Kneebiter, and Toenibbler.


If you have done any farming on the Isle of Giants you know that before this fixe these 4 pets dropped pretty easily.   They were being given away (I bought 2 for 50g a piece yesterday and they vendor at 65g).   Now with these changes there is a high possibility that these pets will become more in demand for those that have not visited the isle.   Pets have been one of those hit or miss investments as far as sales go.   This should give a nice boost til the isle becomes much more popular.

Another hotfix to look in the same listing is:

Blacksmithing

Creation of Lightning Steel Ingots now requires at least one of the factions to have unlocked the Thunder Forge.

On many servers players were exploting the area to get access to the forge to be able to start obtaining the new blacksmith patterns.  Some of the new armor was being found on the AH for exhorbant prices.   This evens the playing field for Blacksmiths who don't have the luxury of access to the area.

The majority of hot fixes is about playability or 'undocumented features' found in the new patch.  But reading them can be very similar to panning for gold.  You end up with looking at a lot of dirt,  but those gold nuggets become excellent money making opportunities.

Good Luck and Good Hunting


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

Don't Fret Young Farmer
Patch 5.2: First Take
Do you Own Your Tree?
Patch 5.2:  Tap That Mob
Patch 5.2:   The Great Ghost Iron Ore Rush
5.2 Watch: Capping Justice Points
Language People.  Language
Patch 5.2: Know They Economy
New Leatherworking Pattern.html
Patch 5.2: Jewelcrafters
Patch 5.2: Thanks Uncle Blizzard for the Valor
Something Stinks In The Air
Get a Grip On Your Pricing
Patch 5.2:  Prepping for the rush
How Do You Effect The Market?
He's So Great He's A Fivefather
Patch 5.2:   Farming For Rep.. With A Farm?



Don't Fret Young Farmer


This is the first full weekend of Patch 5.2.  The story will be told just how the different patterns and changes in the auction house market will come forward.   Since Tuesday it's been lackluster on some servers on some of the items that were predicted to go higher.

One of the lackluster changes to me as far as marketing goes was the reputation orders done at half hill.   Each turn-in (at revered for the chosen faction) ends up netting 800+ reputation points.  This is assuming you have the bonus stone that you can purchase at revered.  For non crafters this might be a benefit if you're not farming for cooking materials or selling raw materials.

But for crafters,  I am having a difficult time seeing the benefits of eating up 8 slots for reputation to a faction. Unless you are desperate to get as much reputation every day towards a faction (ends up maxxing out around 3000 if you do all the dailies at revered + chosen faction for instance + farmed for the faction the day before.   Compare this to storing up 8 motes of harmony towards crafting patterns.   Currently the new Blacksmithing patterns are not available direction (there have been reports of exploits to get to the boss needed to obtain the patterns).   Either way you would have to farm those extra 8 motes towards a crafting pattern through mobs or instances.

Unfortunately the past ability to plant and then dig up isn't available this time for half hill quests.   To fill the requirements of the reputation quest you must both plant and cultivate.   Again this eats up the 8 plots necessary to finish the task.  

The different seeds available do seem to be giving more random materials other than intended.  The Enigma seeds seem to be popping more Golden Lotus.   If the Ghost Iron ore market begins to climb them Snakeroot Seed.

Your determination of what to plant is based on your needs at the time.   But if you're a crafter then your big ticket item should remain the Songbell Seed for the near future.   Non crafters have a much bigger decision to make.

Now,  someone make me a snozzberry seed and I will be a happy farmer.


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

Patch 5.2: First Take
Do you Own Your Tree?
Patch 5.2:  Tap That Mob
Patch 5.2:   The Great Ghost Iron Ore Rush
5.2 Watch: Capping Justice Points
Language People.  Language
Patch 5.2: Know They Economy
New Leatherworking Pattern.html
Patch 5.2: Jewelcrafters
Patch 5.2: Thanks Uncle Blizzard for the Valor
Something Stinks In The Air
Get a Grip On Your Pricing
Patch 5.2:  Prepping for the rush
How Do You Effect The Market?
He's So Great He's A Fivefather
Patch 5.2:   Farming For Rep.. With A Farm?





Patch 5.2 Prep: Farming the Auction House


 Mommar here.

The first thing I should say is that I am not completely against the idea of farming materials.   For many it is relaxing to just put the brain on autopilot and grab materials,  kill mobs and overall enjoy a relatively non thinking activity in the world of Azeroth.

For many the holiday season we are in now [Love Is In The Air] has many players sitting in Uldum farming mobs for their lovely Lovely Charm Bracelet for their daily turn ins.   But For Patch 5.2 farming is needed to be increased to be prepared for the high demand.

For myself I prefer looking for materials that are inexpensive from the auction house.  I think it's important to treat the auction house farming the same as actual farming out in the world.   Searching for the nodes and leftovers that players are attempting to get gold in,  looking for easy deals and large amounts of surplus items.

The big reason why auction house farming becomes important is time management.   There are many days that 10 minutes of material searching will give me the same amount of materials that I can obtain from two hours of farming.   This obviously does cut into the bottom line of my crafting profits when I have to invest gold up front.  The measurement is whether your gold investment is more valuable than the time investment in 'normal' material farming.

Now you do have a wrinkle as I said when it regards holidays such as Love is in the Air the easy way is to go and sit around mobs that are quickly destroyed.  But I find that farming mobs in a higher range ends up giving more profits.  Much of my farming in regards to the bracelets are done in instances and my dailies.  By the time I'm finished with all of the dailies and instances I have enough for one to two days full of turn ins.  The rest can be barked for in trade chat for profit.  The farther along and more desperate players get to finish off the turn ins for the holiday the more that can be charged.   I'm still seeing 40-60g per charm bracelet being asked for.

Just keep in mind that planning out your own personal farming strategy is just as important as getting your Best in Slot gear.   Having a plan and executing will allow you to get your farming chores done and still enjoy the world of warcraft.

Good Luck and Good Hunting


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

Patch 5.2: Jewelcrafters
Patch 5.2: Thanks Uncle Blizzard for the Valor
Something Stinks In The Air
Get a Grip On Your Pricing
Patch 5.2:  Prepping for the rush
How Do You Effect The Market?
He's So Great He's A Fivefather
Patch 5.2:   Farming For Rep.. With A Farm?
Archealogy:   Digging up stuff for gold
Phoning It In....
Daily Quota Buying
Who Are You Feeding Sales Too?
Taking Advantage of 5.2 PVP Gear Changes
Patch 5.2 Prep:   Will players be returning?
Sales Triage
Lost In The Guild Traffic
Finally the end of Cataclysm
Preparing For the Future:   Alts 101
Anonymous Gold Goblin 



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