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Showing posts with label DPS. Show all posts
Showing posts with label DPS. Show all posts
Looking for raid is one of the most popular ways of upgrading gear. The difficulty is medium for most players, making it very easy to grab a quick raid through the first or second tier of a current raid area.
With 25 man raids being created you will get multiple levels of attitudes when it comes to playing warcraft. Players with varying amount of skills and abilities joining together for a common good.
Okay, that's the nice way of putting it. Let's face facts, LFR can stink from time to time. Undergeared players joining to obtain fat loot the easiest way possible. Players who are at the top of their game showing their dominance by explaining how everyone sucks unless they pull 100k dps. Players who are barely there, looking for a good excuse not to have to finish up their work for the day. Even players who have imbibed a little too much adult beverages and are proud to announce the fact to the entire raid.
It's a part of the natural occurrence when it comes to raiding to have to have a thick skin. Sometimes you run into players who are willing to be patient. Attempting to improve players by explaining options and making the average player into a great player. I was privileged when I first started raiding by running into a group that helped me become a much better player. That one patient person allowed me to enjoy the raiding experience instead of turning me off for the rest of my gaming career.
Then on the flip side it was the snide and devious comments of others that had me walk away from raiding for a bit. Players who had become full of themselves and their importance in life that name calling became their calling card. At that point in my life I needed World of Warcraft as my outlet for entertainment due to recovering from a serious illness.
The reality is that you will have different types of attitude when it comes to raiding. There will always be players that are better than you. There will always be players that are not as good as you. Players come and go and even in the raiding life that player that's calling everyone a 'noob' will be gone and probably never seen again.
Your attitude and how you carry yourself is a personal choice. Until players are able to punch people though the screen (hopefully never) then they are just words. There is no dishonor in walking away and looking for another raid to avoid a Warcraft bully. They just are not worth the time or the effort to try to change.
Now back into the breach goes the fearless 25. Mommar needs a new pair of pants.
Good Luck and Good Hunting
Want to get in contact with me? . Email me at Dragonbear @ gmail. Dot com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up, and I will buy you a glass of juice.
Darkmoon Faire Dead?
Golden Days
Tip For Timeless Isle
Be Prepared
Poor Poor Spirits of Harmony
Not Enough Loot On My Hands
10 Rules To Price My Golem.
Timeless Isle Tagging Is For Rich Chumps
Bring Me the Alchemist
Welcome To Loot Pinata Island
Last Minute Buys and Sells
Patch 5.4: Mental Preparation
You Found What????
Hearthstone: The Beginning
Patch 5.4: Budgeting for the Patch
Get thee To a TradeSkillMaster 2.0
Patch 5.4 Prep: No Sleep til Brooklyn
Customer First
Posted by
J.E. Douglas
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11:49 AM
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Gamescon in Germany is almost done. All the beer, all the gaming and lots of little tidbits getting released.
Game Director Tom Chilton, the grand poohbah of giving us little tidbits of information was asked about item squishing in future expansions. The basic idea of item squishing is to compress the numbers so that the damage numbers don't become so ridiculous they blow up the game itself.
A good dps during Burning Crusade could crank out 4 digit dps regularly. As the expansions and stats on items became larger and larger, the minimum 'good dps' numbers increased exponentially. To the point that during Mist of Pandaria you saw burst dps that went into 6 digit (yes gang, that's 100,000+) numbers.
So why talk about this now? What's the benefits to the gold goblin for item squishing? Anytime that there is a change in stats on items it brings looking for the best stats to have into play. With new expansions (and in theory new races) you have lots of players looking for the best weapons to purchase to go back to uber god (or goddess) status. The basic philosophy of I have what you want and I'm going to charge you a lot of gold for it becomes prevalent again.
So does this mean I'm saying jump out there and buy a bunch of items right now in the long term hope that we can make lots of gold? Nope, not at all. But I would keep an eye on the market and if you see some blues or even epic BOE items on sale to take a few chances.
In the next week gold goblins are going to be busy prepping for Patch 5.4. Collecting materials and getting ready to drop into new zones and raids. But that mental backburner can always be busy thinking whats ahead with the next expansion. Item Squishing might be your new best friend.
Good Luck and Good Hunting
Want to get in contact with me? . Email me at Dragonbear @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice.
The Ways of The Force Are Strange
It's a Date.. Maybe?
Kill The Death Knight.. Kill It Now
Time to Remodel The Financial House
Sense Of Entitlement
Patch 5.4: Golden Lotus Beatdown
Four Levels of Wow Activity
Patch 5.4: Preparing your Farmers
Patch 5.4: Easy Gear.. Easy Go
Prepping for Patch 5.4: The Beginning
The End of a Pricing Era
Patch 5.4 prep: Do You Know Where Your Tailor Is?
The Pitfalls of Trade Barking
7.7 Million Customers and Nothing Sells
Priorities in PVP Gear Pricing
Prep for Patch 5.4: Long Term Goals
Weekend Is Here
Take Me To Naxx
Profit Anonymous
Labels:
Blizzard,
Buying,
DPS,
Game Director,
Item Squishing,
Patch 5.4,
prepping,
Selling,
Squishing,
Tom Chilton
Posted by
J.E. Douglas
at
11:14 AM
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If you read yesterdays missive we took a look at the mining changes in Patch 5.3. Not surprising Herbalism received a similar mechanic upgrade.
Players who can get access to Pandaria (level 84 or higher) can start to pick any herbs in Pandaria. They start off with a 1 to 10 ratio. Basically for every 10 picks you get one usable plant. As you continue this ratio becomes better and better till your skill level is able to pick at a 1 to 1 ratio (or higher depending on your guild level, your picking level etc.).
I didn't believe that mining ore in Pandaria would have a major effect on the economy. With these changes in Herbalism I'm getting a feeling of the opposite. Herbalism is a nice farming area especially when combined with a potion or transmute master. The Druids with flight form can just drop quickly on an herb patch, pick it and run without anyone knowing they were there.
These changes might not be earth shattering but it could encourage players to make sure they have some type of farmer in their arsenal. As players become more and more burnt out on content they are going to look for more vegetative opportunities. Places where they can just gather items and loot and still hold conversations inside their verbal guild halls.
Don't be surprised if the herb market takes a slow hit and then quickly adjusts. Keeping an eye on the market when Patch 5.3 arrives (expected sometime in the next two weeks) should give a good opportunity to restock the pantry for Herbalism needs.
For scribes this is important as well. Low costing herbs and inks can help get you back into a stagnant market that inscription has become on many servers. With the knowledge that players will be finishing off their glyph books to fill in a 3rd specialization this is a prime opportunity to jump back into the market for a quick money fix.
So get your beer (root preferred thank you) and get to pick some grass. Your army of alternates will be appreciative.
Good Luck and Good Hunting
Patch 5.3: Bring Out Your Miners
Enchanting Addons for quick flips
Prepping for 5.3: Profit lines
How Does Free Gear Effect The Market?
Pre Patch 5.3 Setup
It's Childrens Weak... I Mean Week
Patch 5.3 on the Horizon
Old World vs New World Profits
Bad Bad Robot.. The Warcraft Edition
Strengthen Your Google-Fu
Go To Sales
Weekend Warriors
Possible Glyphmas With Patch 5.3?
The Green Parade
Lions, Tigers and Cooldowns O My
Snakes in the Playground
Craft Me Some Pants.. Or Something Else
Flipping the BMAH off
Dear Blizzard: Noblegarden Edition
Labels:
Auction House,
DPS,
grasspicking,
Herbalism,
Inscription,
Market,
opportunity cost,
Patch 5.3,
PvP,
specialization,
tanking
Posted by
J.E. Douglas
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12:45 PM
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Mommar here.
As I was walking in Walmart getting supplies for the weekend (yes even yours truly has to shop time to time) I overheard one of the customer service people saying "you just can't fix stupid".
I will fully admit that the irony hit me full on and as I laughed for the next minute it got my mind thinking. Is it truly possible to fix stupid when it comes to Warcraft?
Now I have a different definition of stupid when it comes to WOW. I don't assume that low dps anoints a player as stupid person of the week. Nor does a misinformed tank who pulls a room while the rest of the party runs for their collective lives out the back door. These are things that ultimately can be adjusted over time with information and even guild training.
To me stupid in World of Warcraft is someone who knows something is wrong, but then chooses to do this anyway. Many players seem to fall into this category when it comes to looting items in dungeons. Classes that have multiple specs will run into this multiple times. A tank that is working on gearing for dps for their guild will roll on either tank items or dps items for the class. Classes that can't equip and item useful rolling for a trinket etc.
Remember, everyone has the right to technically play the game as they choose. Just sit in one of the major cities and about every 20 minutes someone is announcing that another player is a "ninja", attempting to get the mob formed for a verbal lynching in trade chat. When this happens I will usually break out the popcorn and see where the line forms.
But in all reality is this behavior truly stupid? There is no set rules by Blizzard when it comes to gearing up or loot. They have adjusted the need/greed/pass rolls so that Need rolls are not available to classes that cannot equip something can no longer need on an item. Raids have been adjusted so that there is a better chance for a person to receive a specific item to their class than just a random worthless vendor item.
As I logged on yesterday to run a couple of instances a couple of items popped up that would be nice to use. In one of the groups there was a Paladin that had queued up as a tank. He was polite and honest that he was gearing up for an off spec. When a nice pair of boots dropped he asked me if i was rolling need on them (I ended up rolling on them cause i was running around with some early Pandarian green boots). We had a quick chat about both being from vanilla wow and how common sense and politeness had left the building early.
So getting back to my original statement, can stupid be fixed? Unfortunately no. It isn't really possible to completely adjust a players behavior when it comes to loot rules and fundamental play style. There is just too many opportunities for players to be petty and greedy instead of looking at the entire picture. Whether the logic is that they have run the same instance 100's of times, or just that they need the item now.
There was an undocumented 'feature' with the release of Mists of Pandaria that compressed the loot rolls. Originally you just had to look at the general tab to see what everyone rolled. Now it just shows the winner of the roll. If you want to know what everyone rolled type /loot or click on [Loot] in the window. This should give you a good idea of just what to expect from other players. If a plate wearer is rolling need on all plate items, keep that in mind that he is probably gearing for either main spec or off spec. The same goes for other classes and rolls. Being polite and asking them to roll main spec might be very valuable to your time and effort. If they decide that belligerence is a good response, there are always other instances to run and other ways to obtain gear.
There really is no easy solution to this other than to voice displeasure and even leaving the instance. But keep in mind that it's only gear. And ultimately you will upgrade to another peace as you continue through Pandaria and beyond. Where it can suck to swallow your irritation, it saves on the blood pressure. Just keep in mind that the behavior you expect from others, should be expected from you as well. Otherwise someone might want to try to fix you.
Good Luck and Good Hunting
Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice.
Previous Entries
Trick or Treat Time
Can Pokewow be saved?
Buying Patterns For Investment
How Not To Influence People
Long Term Plans
The Measure Of A Goblin
Pulling the Deal Trigger
The Vikings Are Upon Us
Dailies For Second String
Flipping Out To Survive
Resetting The Plan
Discipline In the Ranks
The Professions Race To 87
Junk In The Trunk
I bought My Gear on Ebay
Labels:
DPS,
Enjoyment,
Fix,
instances,
Loot,
loot rolls,
making gold,
Mists of Pandaria,
stupid,
tanks
Posted by
J.E. Douglas
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11:43 AM
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Avast me hardies Captain Mommar is here.
It's only fitting that today is the unofficial holiday Talk Like A Pirate Day. As Gold Goblins we can live a pirate life of grabbing gold, and spending it on our own treasures and luxuries. I would suggest never calling an Orc a 'wench' unless you want to meet the business end of a cutlass.
I was running through Maraudon with a group, and was arriving to the last boss of the instance. Princess Theradras used to be one of those bosses that I dreaded. She was a tough battle with a nasty knock back attack. Dying and having to make that long run back was something that I dreaded consistently. This was when I was tanking for instances so I had a larger chance of dying without a good healer.
This time the group seemed to be mowing through mobs and mini bosses rather quickly. Many of the players had BOA gear and gear that was overpowered for the instance. Also being a DPS class this time around I was able to enjoy the run a little bit more. So in the back of my mind I was remembering a song that I had seen a video for to this instance.
Now you can imagine as I'm trying to damage the targets this song is running on a continuous loop in my mind. So a smile and laughter were peeling through the house. Thankfully there was not Vent with the group or I would have some explaining to do.
As we are playing this game, there are times that I wonder just how much fun people are having. The idea of stopping and smelling the roses so to speak. Veteran players have been through these instances four or five times as they have leveled. Some have run these 100's of times looking for one item or another. Performing the same task over and over can become tedious and we forget that this is a game. It's meant for our enjoyment. Anything less and there are other things to spend that 15 dollars a month on.
So today, make sure to talk like a pirate somewhere. Or talk like a wench if that is what you like to do. But make sure to have some fun with this game. That's what we're all here to do.
Good Luck and Good Fishing
Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice.
Previous Entries
Zombie Auctioning
The Tripping of Theramore
You want to do WHAT????
KFC Ain't Got Nothing On Me
BMAH Blues
I am No Dunce
Hype Hype Hype
No Shirt No Service
Too Much Stuff
MOP Prep: PokeWOW Part 1
MOP Prep: PokeWOW Part 2
MOP Prep: Enchanters Pt 1
MOP Prep: Enchanters Part Deux
MOP Prep: What to save for the Pandas Pt 1
MOP: Powerleveling Leatherworking in the Vale
MOP Prep: Prepping the Farmer
MOP Prep: Get to the Points
MOP Prep: Reduction in Inventory
MOP Prep: Stuff to Gold, Gold to Stuff
MOP Prep: Setting the Lineup
MOP Prep: Setting up the Cartel
MOP Prep: Zero Balance Investment
Posted by
J.E. Douglas
at
10:11 AM
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Every so often when doing a gold run, I hear the rumblings of someone saying "why isn't your dps like mine?". There are lots of different parts that make someone having a high or low dps. Gear level, ability, reaction time, random number generators. Most of the time I generally ignore these taunts since I'm happy with the dps output I do on most of my characters.
But it does bring to mine of just how much higher can my gold per second (or gold per login) be increased. Am I selling everything I can, at the best prices I can get. What stock should I be rotating through while other items should be sitting to the side to sell at a later point.
Just the same to increase DPS is with observation and placement. If I die to quickly, it's probably because I'm standing in something green, or blue or polka dotted that is causing my healer to want to chew on their keyboard. With gold making am I falling into traps from others? Have I started a bidding war for minor items that won't give me enough profit for my time? Has laziness and lack of vision caused me not to squeeze a market to it's limit without crossing my ethical boundaries? These are questions that I ask myself everytime I feel that my gold amount per day is slipping. Domination of the market should be my gold goblin view everytime I log in. Topping the DPS charts on raids should also be my ultimate goal.
So the next time someone says to you "why isn't your DPS this big", respond with "and why aren't you sitting on a million gold in your guild bank?". It always brings a smile to my heart.
Good luck and Good Hunting
Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@Dragonbearjoe" or leave a comment here. You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice.
Past Entries



