Showing posts with label cataclysm alchemy. Show all posts
Showing posts with label cataclysm alchemy. Show all posts

You got your jewelcrafter in my alchemist ....




On the day after a patch hits the realms, the jewelcrafting market provides many frustrations...

Which one of my crafters is going to make the most money?   Did i put enough materials away to ride
the wave of buyers to it's maximum?  How will I find the best way to replenish stock?  Is the elementium shuffle still valid at the inflated stack prices for ore?  Can I buy enough stock of blank gems to fill orders.

Inferno rubies sold out on many markets faster than people could restock the shelves.  Whether they
were cut or in raw form,  blank searches for inferno rubies were continual.  Same with many of the other colors (ember topazs and demoneyes seemed to be in the same predicament).

Across the board,  realms saw the depletion of the inferno rubies stock piled go quickly.   Six slots to stack their main statistic causes a lot of sales.   Not to count the need by multiple alternate toons etc.   Also included in this rush was the mass amount of shadowspirit diamond orders needed to be filled.

The problem with this issue is what could the jewelcrafter and alchemist combination use to maximize their profits?   With the stacks of elementium and obsidium ore dwindling,  the JC shuffle became much more expensive   On my server some of the ore stacks were going for over 250 a stack at it's highest.  The basic gems were going for obscene amounts (40g a piece of jaspers,  hessonites going for almost 50 and carnelians at 80g per).   Is transmuting inferno rubies and ember topaz the more economical way to use materials?  Would it be best to transmute shadowspirit diamonds (3 of each common gem needed) or transmute the rare gems that were selling and then wait for the market to balance itself and then sell inventory of the excess common and rare gems?

No doubt both would make large amounts of money.   You could easily just transmute the hessonites,  carnelians and even alicites into their respective gems with the needed herbalism materials and make a profit.  Or take all of them and transmute the respective shadowspirit diamonds.    At its heights on Tuesday and Wednesday on many servers even just listing the basic gems themselves you could make mass amount of gold.

So lets do a quick math review:

Assuming you are a transmute specialist (you did remember to change over before the more expensive
quest costs were put into effect right?),  you need 3 of each of the low level gems.

*these were basic figured from theunderminejournal.com.  As always your server may vary*

3 - hessonite  (40g+ selling raw)
3 - nightstone (40g+ selling raw)
3 - carnelian  (60g+ selling raw)
3 - alicite (20g+ selling raw)
3 - zephyrite (15g+ selling raw)
3 - jasper (20g+ selling raw)

Doing the math, crafting two shadowspirits you ended up with around 400g+ in materials.   That split to somewhere around 220g per diamond.  Now on my server the main shadow spirits were selling consistantly for around 360g per cut diamond.

Lets look at the transmutes we have available.

3  hessonites per transmute (@40g x 3 needed)+ 3 cinderbloom (@2g) =136 per ember topaz
3  carnelian per transmute  (@60g x 3 needed)+ 3 heartblossom (@4g) = 192 per inferno ruby
3  alicite per transmute (@20g x 3 needed) + 3 + 3 Whiptail (@2g) = 66 per amberjewel
3  zephyrite per transmute (@7g x 3 needed) + 3 Azshara's Veil (@2g) 28 per ocean sapphire
3  jasper per transmute (@20g x 3 needed) + 3 Stormvine @3g) = 69g per Dream Emerald
3  nightstone per transmute (@40g x 3 needed) + 3 Twilight Jasmine (3g) 120g per Demonseye

You can continue down the list,  and accepting the idea of variance between server fluctuations.  It
begins to come into light that the best way to maximize your profits is to transmute to the individual
rare items and cut them for a profit.   Even sales of the raw rare gems tend to hold onto this idea
for now.

A third option is just to sell the materials in their raw state.  This ends up being the quickest,  because it lists items without any crafting necessary.  But it also is the most limited in profit making.   You are susceptible to the rises and falls of the market.

Later on as the patch continues,  there will be a leveling out of the market.  Shadowspirit diamonds will begin to catch up and become the leading profit margin.   Elementium ore is already beginning to catch up from the large burst of need,  and many of the common gems will start to come down to a regular price.  As more and more jewelcrafters become comfortable resuming their normal crafting progression,  resuming their elementium/obsidium shuffle.   Pyrite ore on many markets didn't take as big of a nosedive as some had speculated.   Since there was multiple markets to relieve the stockpiles of pyrite ore (bars,  transmutes,  crafting ) it didn't shock the market as expected.   The possibility that an emptying of pyrite inventory later on in the next couple of weeks may also drive down many of the gem markets.

The need for the inferno rubies and ember topaz cuts,  as well as the other colored gems will equal out to levels similar to what they were at the end of patch 4.2.   If you keep these basic math formulas in your head,  then you will be ready for the switch and still keep on riding the profit wave.

Just keep a mental tally of how much you are putting into each transmute,  and decide which one will make you more profit.   For now the obvious choice on most servers is going to be the transmuting the inferno rubies,  ember topazs and other rare colored gems.  But be ready for the momentum shift to come.

Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at  "@Dragonbearjoe" or leave a comment here.   You can find me hanging out on the Shandris Server,  chat me up and I will buy you a glass of juice.

Links to Previous articles by mommar

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Tools of the Trade

Goodbye Darkmoon Faire

Freud never said anything about warcraft gold

Between Deathwing and panda invasion





Making Gold with Alchemy


Before we get into the meat of the post, don't forget BlizzCon is today and tomorrow. MMO-Champion has a complete schedule that adjusts to your current time zone. Some of the highlights for the gold-making community that you might want to pay attention to through MMO-Champ or Wow Insider:
  • Expect the next expansion to be announced during the Opening Ceremonies and then elaborated on during the World of Warcraft Preview slot. This will give us some clues about what to expect (and possibly when to expect) about the new expansion. Which may or may not include Pandas.
  • The Class Talent System session is a new piece to the schedule this year. You don't spend an hour at your big annual convention talking about adding a few more points and talents to the existing system. I expect some major changes (again) to the talent system. Glyphs could be affected. There could be a 4th talent tree added (doubtful) or some additional means of customizing your character's talents (possibly even a profession to make it happen like Inscription in Wrath).
  • On day 2, we could see some news during the Class/Profession/Item Q & A about a new profession, plans for gold-sinks in the economy, raising the Gold-cap, the future plan as it related to craftable epics and epic gems.

And now, on to Alchemy...

I have a love/hate relationship with Alchemy. It’s incredibly powerful as a quick profit profession through the incredibly profitable daily transmutes. But how do we use it to make money consistently?

The Great Alchemy Nerf
One of the problems with alchemy in Cataclysm was the introduction of the guild level system. There were two problems that added up to a major nerf for alchemists interested in flask production. First, supply increased exponentially as people leveled alchemy and began working on the Better Leveling Through Chemistry guild achievement: Create 3,000 flasks and you unlock the Big Cauldron of Battle. Raiding guilds that fueled the flask market were now flooding that market on their way to getting cauldrons.

This reduced flask prices to the cost of mats or lower, even with procs factored in. Exacerbating the problem, guilds could now get away with using 12 flasks to produce enough for a 25m raid thanks to the Happy Hour guild perk. This effectively reduced demand among raiding guilds by about 50%. Then there's Chug-A-Lug (Rank 2) that doubles the duration of a flask from the cauldron. Raiders are now using 12 flasks in a 25m raid to replace 50 flasks. Puggers also have to buy fewer flasks as they fill out spots in a guild run that has the cauldron. Ouch.

Now, news from the PTR suggests the cauldrons are becoming Battle.net Account Bound, so they'll be usable on your non-alchemist toons as well. Most guilds have the perk already, but this only hurts the flask market more.

So What Works?
There are still some great options for making money with Alchemy. Obviously, all of these will be dependent on your server’s prices, so take my gold numbers with a grain of salt. Research what’s viable for your server and act accordingly.


  • Daily Transmutes: Do your daily every day. It’s free profit. Truegold and Living Elements are both viable at this time, though we don't know for sure that there will be Truegold used in crafting the new items in 4.3. I expect it will, but that's just conjecture at this point. For me, Truegold costs 550-600g to produce on average and sells for about 750g after the AH cut. Air and Water transmutes cost me around 10g for the Volatile Life and sell for around 25g each. If you’re a Transmutation Master, Truegold might be best as the procs are 750g pure profit versus 50-100 for the living element procs, which can't be controlled like the intial 14-16 that all alchemists get.

    To determine which is most profitable, figure out the average sell price of all your volatiles (Earth, Fire, Air, Water) and multiply by 3.5 (average of 3-4 procs per cast). So if your average price is 12g, your daily proc value is 42g. (12g * 3.5) If Truegold has a 15% proc rate, you'll get one approximately every 7 tries. Multiple your Living Elements proc value (42g) by 7 (now 294g) and compare it to your average Truegold sell price. Whichever is higher is the one you should be making if your only plan is to sell the materials. (Note: this assumes your daily profit on Truegold is similar to your daily profit on Living Elements. For completeness, add your daily profit * 7 to both numbers above to get a more accurate picture of which is best to transmute.)
  • Potions: Have you noticed you haven’t looted any potions from mobs since Cataclysm launched? That’s because they aren’t available. Raiders need your potions, so you might be able to make some gold here. With new 5-mans coming in 4.3, even dungeon goers might buy them to help ease the learning curve on the new dungeons, assuming they are a similar jump in difficulty to the Zandalari ones from 4.1. Reports from the PTR say the new instances are a little easier, but my guess is that they are tuned down for testing the mechanics. Difficulty will be raised for release and reduced over time. There's also the release of the Looking For Raid feature to bolster sales.
  • Flasks: They aren’t profitable on my server with my methods of acquiring materials, but they could be on yours, especially if you have a good supply network.
  • Vanity Items: Mageshadow did a summary of three popular ones: Giant Growth, Deepstone Oil, and Illusion.
  • Primal Might: It comes from a limited supply recipe and is needed for the transmute master quest. It also is used for a wide variety of Burning Crusade Era armor and weapons, which could see a bump in crafting with the introduction of Transmogrification. Enchanters also need it for their Runed Adamantite Rods.
  • Oils: There are some low-level, low-cost oils that can be applied to weapons for buffs while leveling. You’ll need to advertise in trade chat to sell them consistently.
  • Vial of the Sands: Demand is pretty slow for the item on my server, but if you can make it, you might be able to profit off it.
Tips For Optimizing Your Alchemy Income
Some of these tips can be used across professions, but here are some helpful ones for boosting your Alchemy income:
  • Consider crafting items in bulk. I generally keep Transmutation Master active for the procs while I gather supplies for potions or flasks. Then, I switch specializations, craft in bulk and go back to Transmutation Master. For reference, the master trainers are Lorokeem in Shattrath City (Elixer/Flasks), Lauranna Thar'well in Cenarion Refuge (Potions), Zarevhi in The Stormspire (Transmutation). You have to factor in the cost of the specialization switch (150g each, 300g total) to your profit calculations.
  • Don’t sell your daily transmute for less than the cost of Truegold - Materials or Most Expensive Volatile – Volatile Life * 15. For example, if Truegold is 750 on your server and the materials are 500, selling your CD for less than ~250 is losing money.  Bypassing the Auction House is worth something, but not 200g.
  • Never “toss in” or discount your transmute procs. If you proc a Truegold and “toss it in” for 200g, you’ve just lost 550g on the deal. Sell them on the AH or for the real value.
  • Sell your rare quality gem transmute services. Some Jewelcrafters don’t have alchemy and will be interested in buying your transmute services for Carnelian to Inferno Rubies. 5-10g/transmute is a very reasonable price, but get what you can based on your server's current prices. Remember to keep the transmute procs to sell yourself, or sell them for something close to the actual value of the gems. Use material costs + your transmute cost (that 5-10g above) as a starting point.
What tips do you have for the budding alchemist? Any hidden gems in your alchemy routine you want to share with others?

I consider myself a somewhat casual auctioneer. I can be found via Twitter @Aleithia3. I also like getting email at Aleithia AT jasonthedce DOT com. Send me your questions and I'll try to write about them on the site.

Low Level Lucrative Gold Making



Hi guys, Alerick here again, and today I’m going to be interpreting and elaborating on an email we got from a reader here at JMTC. This individual goes by the name, “Danprentice”, and his email was regarding making easy gold at a low level. He plays a level 25 warrior currently and uses the professions mining, blacksmithing, and fishing primarily to make his gold. In the email, he talked about how he used to make gold farming copper ore in Durotar, a perfectly simple profitable to make gold at his level using mining, seeing as copper, specifically in bar form is needed in bulk by people leveling blacksmithing, jewel crafting, and engineering.


This was an old method of his for making gold, however his new one is much more creative, and I’ve been using this one occasionally myself to pick up some gold. He plays a horde character, and this makes the method even more ideal because he was leveling through the zone in the first place. Scattered all over the Barrens, there are pools of the Deviate Delight fish. These pools are extremely common, easy to find, and they re-spawn more quickly than you can fish them. The old method for catching these fish was to go to a body of water in Wailing Caverns, and fish for a slim chance at an occasional Deviate Fish. The good thing about fishing them from pools, rather than a regular body of water is that you have an 100% drop rate of the fish, as well as a chance at other items contained in chests, as well as herbs. Although the rarity of these fish has decreased, I found their actual value, and supply to remain the same, and they are still very uncommon on the auction house. This reader only really wrote about selling them in their raw form, and seeing as the value of the savory deviate delight recipe has plunged due to higher supply and a zone-wide high drop rate, you can find it extremely cheap on the auction house, especially on the Horde side on your server. The reason being that a lot more horde characters level through the Barrens than Alliance.


One of the best parts of the recipe is that it requires minimal effort to produce, seeing as only an 85 skill in cooking is required. People buy these savory deviate delights for leveling their boa decked out characters, appearing awesome in BGs, or if they just want to look like a ninja or pirate. The Deviate Fish found in these pools can also be used by alchemists to craft Elixirs of Massive Growth, which can be amazingly profitable if you just sell them on the AH. People like to buy these because the elixirs make your characters grow larger and seem bigger, as well as giving you a handy 8 Strength. As an added bonus, while fishing in these pools for easy gold, you contribute to the guild achievement for catching 10,000 fish from pools, a vital perk for a raiding guild. That’s all for today guys, thanks to Danprentice for submitting this valuable gold information, and I’ll see you guys next week!




You can get in touch with me through my twitter account: @AlerickF

Alchemist Cooldown Trick for Auctioneers

Here's a tip from Arya that was emailed in to JMTC. Feel free to email us your own tips, suggestions, or questions as well using the contact information found on this site.

"I hope I'm not interrupting when you are busy, I love JMTC, it's helped me break from
the broke-all-the-time habit that has plagued me since day one.
While in my quest to reach gold cap I've discovered a simple trick, not sure if
you already know it but I thought I'd toss it out there anyway.

All you need is one, 525 alchemist with transmute master.
While I'm trying to reach gold cap, I noticed how much I hated having to buy
materials for my true-gold cool-down. And even more so I hate just selling the
cooldown for a mere 50-150g on my server. I noticed people in trade ask
for either a true-gold CD or willing to trade the mats for a true-gold.
I took up their offer, I traded a true-gold for the mats. Since my CD was already
used. The next day, I used those same mats to make another truegold. I
proc'ced 5 with my transmute master.

Click to Continue Reading...

Monopoly Tactics

Written By: Leo

Hi there,
I enjoy your blog very much, and there is a lot to learn. I started seriously getting interested in gold making, during WTLK, when I was scraping to pay my repair bills and elixirs for raiding. I was actually running dailies for these.

Since then I've gotten:
I keep a minimum of 100.000 gold between my alts (one server), and at the moment I have 128.000 (cash). I don't raid anymore (no time ), so I am not interested in buying the latest piece of gear. Eventually I want to give every one in my guild a chopper so we can do battlegrounds in style.

Most of my gold I made with alchemy and jewelcrafting.

These days I have little time, and prefer to spend a short time every day to make some gold, like 30 minutes, and a bit more time to level a lower level alts. The dungeons queues for my end game DPS-es are just too long, tanking and healing is just not my favorite. Lower level dungeons are fun and short and to the point, even for tanking and healing.

My daily routine?

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Making Gold With Alchemy In Cataclysm

I've gotten a ton of e-mails & people asking me how to make gold with alchemy so I'm going to share with you one of my favorite ways to make gold with this profession. It doesn't require you to be level 85. The recipe/item that is crafted can be bought at the AH for a measly 10g and is readily available.

Don't worry, just because the recipe is cheap and is almost listed at the AH doesn't mean this item doesn't bring in profit. The said item is rarely listed at the AH because people are too busy selling the higher level end alchemy stuff and they completely forget about the lower tier stuff or think " oh.. well it's a vanilla recipe so it simply CAN'T make gold ".

Well they're wrong - I've made thousands of gold off this recipe/item. It's a vanity item which people simply love to buy in stacks - hell myself personally I keep 2 stacks around all the time. The cost to craft the said item is very, very cheap and can be reduced further when you're able to snatch some cheap herbs. I tend to sell the said item at 10-15g/per and sometimes even more when no one has it listed at the Auction House. I list in stacks of 1s, 5s, and 10s - with 5s being the best sellers.

Can you guess what the item is? Hint: The recently buffed and now drops very often in a couple specific zones. Still don't know? Click the continue reading button to find out!

Click to Continue Reading...

Primal Might & You

This is one of my secret tips that I haven't shared with anyone. It's transmuting and selling Primal Might, this is one of my favorite ways to make gold, I can turn 150-200g into an easy 400g whenever I want.

You'll need Burning Crusade materials to transmute this, namely primals. I can get all five primals for under 200g, and sometimes even less when I combine motes together to create one primal. Always check for the mote of said primal, who knows you might save yourself some gold.

If you're an engineer, try farming your own primal air in Nagrand with your Zapthrottle Mote Extractor. You can reduce costs by farming your own primal air greatly. It's simple & easy.

Primal Might is used in two main things:

Both keep the demand for Primal Might there, and it always will be. Enchanters will always need the rod when leveling up, while alchemists need 4 ( CHA-CHING! ) Primal Mights to turn for the Transmutation Quest. I think the best part of this is that this transmutation doesn't have a cooldown! It's great, I can craft as many as I want, whenever I want. Generally I keep 4 up at the Auction House, this is because alchemists normally buy them in pairs of four.

Furthermore, if you don't have the recipe go pick it up at Shattrah from Skreah, and be sure to snag a couple extra to list at the auction house to flip, extra gold never hurts!

So check the market out, especially if cataclysm alchemy isn't doing so well on your server.

Why You Should Be Selling Flasks Now

Cataclysm has been out for quite some time now. People are tired of heroics and are now running raids, this creates a demand for one item that raiders simply love using: Flasks.

With the recent buff to flasks, you can now craft them for a little less than before. If you're looking to make a profit from flasks I also suggest that you become a flask specialist to get those extra procs. Let's take a look at how much a flask will cost to craft and how much it will sell for:

 

Flask of Draconic Mind:
8 - Volatile Life [ 48g Total ]
8 - Twilight Jasmine [ 58g Total ]
8 - Azshara's Veil [ 32g Total ]

Auction House Price: 189g 
Profit Per Flask:  50g

You're making 50g per flask and that's without any procs, that's awesome gold! Check your servers to see how much profit you can make per flask before doing anything though, as prices vary by server. 

Another thing is that flasks haven't received too much attention lately due to the fact that when they were first released they weren't profitable at all. This gave people the mindset that flasks are and will never be profitable. I expect competition will be on the low side for quite some time until people start to notice that flasks are now becoming profitable as the price of herbs start to go down.

Raiding has started on most servers, some are already well onto heroic raids so this is the time to sell flasks! What are you waiting for?

Selling Vanity Alchemy Items

There are multiple alchemy items that sell well when they're shown off. They range from elixirs that make you grow, to oils that turn you into stone and freeze you. These items are great to sell especially if you use them on yourself to attract other's attention to yourself.

I'm going to be listing the top three alchemy vanity items that not only are cheap to craft, but they also sell extremely well if advertised correctly.

Elixir of Giant Growth
This is the first of the three vanity items. This elixir is not trained, it is taught by a recipe. With the recent release of Cataclysm, Blizzard decided to buff the recipes drop rate for this, you can now find it for extremely cheap under 10g at most Auction Houses.

To craft one Elixir of Giant Growth, you will need 1 earthroot, and 1deviate fish and of course, one crystal vial. The material cost for creating one elixir is about 90 silver. I can sell these elixirs roughly at 10g per, sometimes more depending on the competition.

This elixir makes you a little bigger than what you normal, and that catches people's attention. By simply putting a small ad in trade chat you'll boost your sales substantially. The add I find that works well is:

" Want to become a little bigger? Try out [Elixir of Giant Growth] found at your nearest auction house! "

Deepstone Oil
This is the second of alchemy vanity items. This elixir is trained. You do need Cataclysm in order to craft this oil. What this oil do is freeze you in place, no matter what you're doing.

The great this about this oil is that you have a chance to craft 1-2 every time. To craft one Deepstone Oil you need one Albino Cavefish. These are a little hard to obtain, you can only fish them in Deepholm, you'd be better off buying them if you don't want to farm them. Currently one Albino Cavefish goes for 9g on my server, while one Deepstone Oil sells for 19g.

Another awesome thing about this oil is that it's needed to craft the Vial of Sands, which is the new Chopper of Cataclysm. You need 8 total.

I find that grabbing a rare mount ( such as the Vial of Sands Drake ) and pairing this oil up with the elixir of giant growth works extremely well. Sometimes I don't even advertise I simply sit still and people ask me... how are you frozen? What's that Oil? This Oil is such a great seller, I can barely keep them in stock at times.

Potion Of Illusion

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Cataclysm Alchemy Gold Making Tip

Alchemy has become a great profession to have during cataclysm, there are multiple ways to make gold with it, but one of them makes me a ton a of gold per day, and it only takes me a couple second per day to do so. What is this method you ask? Transmute: Living Elements.


How does it work?
What this transmute does is it takes 15 volatile life and turn it into 14-16 of any other element. The element you get is random if you don't do it in one of the Cataclysm Zones. For example, if you do the transmute in Stormwind you're going to get random results every time, but if you go to uldum and do the transmute there, you're going to receive Volatile Air because being in uldum forces the transmute to become volatile airs.


So now you might be thinking, hmm where can I get a list of what the transmute will turn into? Look below!

By simply going to Uldum and doing the transmute there, you're turning those 5g volatile lifes ( free if you're a herbalists)  into 40, or even 50g volatile airs, for only a seconds worth of effort! It's a great way to make 6-700g per day by simply logging in.


So what are you waiting for? Go transmute your butt off!

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The Best Cataclysm Profession Combination

" Hey there.

So, my real life brother and I have been using some things from your blog and have made a killing over these last few weeks since Cataclysm was released and the money continues to stream in every day.

So far we have a 525 of every trade skill and at least one capped in every gathering skill.  We're make tons on Shadowspirit Diamond cuts, Ebonsteel belt buckles, Sigils, and epic LW and BS pieces and combines, just to name a few.

But tonight I stumbled upon the greatest way to make money I think I've ever seen.

Step 1 - I bought up about 1100g worth of elementium ore (200 ore).
Step 2 - Prospected it for gems and got 49 green level gems and 9 blue level gems
Step 3 - Sent all the green level gems to my Alchemist
Step 4 - Cut all the blue level gems and listed them for about 1100G
Step 5 - Transmuted all the green level gems into Shadowspirit Diamonds (didn't proc any even though my Alch is a Transmutation Master, but each transmute already makes 2)
Step 6 - Sent 6 Shadowspirit Diamonds back to my JC
Step 7 - Cut the Shadowspirit Diamonds and listed them for around 3000G

Starting amount = 1100G
Ending amount = 4000G

A tip for this is to make a macro for trade chat saying, "WTB Elementium Ore, 85G/stack.  Buying now or send COD."  I'm not sure what Elementium Ore goes for on your server, but on mine it's hovering right around 100G for per stack.  What this does is it allows people to have a sure buyer for their ore without having to worry about the AH 5% cut or being undercut by other miners.  What it does for you is reduce your bottom line, making your business even more profitable.  Now, instead of getting 4000G out of 1100G, you're getting 4000G out of 850G.  You can also just go and mine it all yourself, though OFC this takes longer.  Your best bet for mining is Twilight Highlands.  Check out the Gatherer Addon and the WoWHead db from Norganna.  It was recently updated with a lot of mining and herb nodes for Cataclysm.

To "diversify the portfolio" with this strategy even more, list green level gems that are going for a lot separately (these are usually going to be the gem that's needed for that day's Daily JC quest), and sell a few uncut Shadowspirit Diamonds (for other JCers who are still leveling up).  Oh and never list more than about 3 - 5 of any meta gem.  Don't flood the market!  Lower supply increases demand. "

- Matt

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Twilight Highlands Profession Trainers: Vendor Gold Tip

Well I finally hit level 85 on Markco and am in the process of leveling blacksmithing and enchanting to full in the Twilight Highlands. To my surprise when I visited the vendors there I found an awesome gold making strategy... (see youtube video and subscribe for more updates!). [Note: The vendors have been hotfixed as of this posting to sell the items featured more frequently. This will cause a drop in prices but you should still be able to sell them for double the vendor price at the very least.]





I'll be looking to add more detailed walkthroughs in my gold guide for these particular professions and once I am finished I'll move on to leveling the next character and the next. Perhaps you would like to inform me of which characters you personally would like to see brought to 84 first?  You can choose from the following who are currently at 75-80 each:


Engineer / Miner
Tailor / Leatherworker
Skinner / Miner
Alchemist / Herbalist

Click to Continue Reading...

Are You Prepared For Cataclysm?

This article was brought to you by The Warcraft Journal Magazine

The third World of Warcraft expansion, Cataclysm brings about many new features including guild leveling, races, class/race combinations and much more. Players of all types are excited to experience these  and the rest of what Cataclysm has to offer. However, most people know that the main focus of the expansion is leveling. Goblins and Worgen will be leveling alongside the Tauren paladins and  Human hunters. In addition, level 80's will be advancing their characters to level 85 and professions will need to reach their max level again. Everyone wants to level as fast as possible and players will be seeking out ways to speed up the process as much as possible with things like food, heirlooms and other stat boosting items.

Even before the release of Cataclysm, players will be searching the Auction House for items that will help them to level faster. Those looking to make gold can supply these players with the items they need and make a profit doing so. High level players normally have quite a bit of gold. They will be spending it on their low level alts as well as on their mains so that they can reach level 85 as soon as possible.

Pre-Cataclysm Preparation
This section is for sellable items that players will be purchasing in preparation for Cataclysm leveling. Things such as food, bags, potions and other similar items.

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Cobalt Ore: Cataclysm Preparation

I've been telling everyone to stockpile saronite ore for the purpose of selling bars to alchemist levelers for months now. What about it's lesser cousin, the cobalt ore? Is there a reason for stockpiling cobalt ore in cataclysm?

Yes, actually there's more than one reason... there's three reasons. Unless my math is off and I'm missing a reason, in which case I'm sure you'll enlighten me in the comments section.

1. Selling Cobalt Bars

Bars sell to those players leveling engineering or blacksmithing. Those 30 or so skill up levels requiring cobalt bars will make them sell throughout cataclysm. It may be worth your while to make cobalt war axes out of the bars and disenchant them but I doubt it.

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Cataclysm Profession Break Down

Hello JMTC! I am Miss Mediocre, an average gamer and avid blogger! I was very glad to see that Markco was accepting guest posts about upcoming changes in Cataclysm, as I just recently won myself a Beta Key! I decided to focus my guest post on professions, as I have not yet recognized any
real Cataclysm gold making strategies in my beta travels.

One major improvement they've made in Cataclysm regarding professions is that you can now level from 1-525 in any of the major cities, which means no more irritating trips to Outland and Dalaran for anything above skill level 300! Also, in your profession window there is a new filter that you can check called "has skill up" which is handy for leveling as it will show you only things that you can craft that could result in a skill point.

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