Showing posts with label twink gear. Show all posts
Showing posts with label twink gear. Show all posts

Librams in Cataclysm

EDIT: Sigh I'm an old timer when it comes to Wow and sometimes I miss changes to the old content, such as librams in this case. Please read the entire article and the warning at the end as I probably screwed up royally with this tip. I am inches away from just deleting this post and putting something else in its place. Hopefully this will at least have some value in getting you thinking about how the game will change with regards to librams, helm enchanting and the insane title. I've published another post today in order to compensate for this blunder of epic proportions.

Reader emails are perhaps the best part about running this blog. Especially when I receive pro tips from players who are thinking outside the box like Dave here. He took a look at BOA helms and cloaks which are coming out in cataclysm and asked himself: "What would twinks and levelers use to enchant these new items?"

Here is Dave's email along with a link for where you can learn more:

"I didn't see this covered anywhere but the only way I can think of to enchant a BoA helm like the ones being introduced in cataclysm is with librams. Might be smart to pick a few handfuls of rapidity and focus. I could see the others jumping in prices as well but I don't think they'd be worth the bank space. Thanks for writing a terrific blog!

Dave"

Click to Continue Reading...

Cold's Guest Post

I wrote to Cold that I do not believe twink gear from instances would be worth stockpiling for cataclysm since the new boa gear being released would probably be better than any x9 items (new boas for leveling 80-85 will probably be better than current boa gear at all levels). He seems convinced that the current twink gear will be changed to more valuable stats and sent me this guest post to try and convince you that stockpiling twink gear for cataclysm is a good idea. I wouldn't want to avoid sharing a possible gold strategy just because I dissagree with it! Here's his post:

A Guest Post by Cold of Cold's Gold Factory

Thank you very much Markco for allowing me to contribute as a guest poster and thank you for the post you did at Cold's Gold Factory.  This post will build upon the information presented by Markco's Original Guest Post.

 
After doing some research of my own, I must say that I highly disagree with Markco's statement that we shouldn't stockpile BoE items to flip to twinks once Cataclysm breaths life back into the near-dead twinking community.  I also disagree that most twinks will just use BoA heirloom items instead of BoE blues.  There are already many twink items that blow the BoAs out of the water.
Just a sample:
19's:  Cruel Barb, Shadowfang, Assassin's Blade, Venomstrike, Tunic of Westfall
29's:  Master Hunter Rifle, Torturing Poker, Raptor Hunter Tunic, Robes of Argul

There are a number of twink items that are getting overhauled due to the stat changes coming in Cataclysm.  As a result, the value of these items may be going up or down in the case of a nerf, like Shadowfang is getting.  Here is a selection of Old and New forms of items that are definately going to be seeing an increase in value.  If you see them cheap, then snatch them up and sell them for big profits come Cataclysm when the demand for twink items explodes.  I myself just bought 3 Blacken Defias Belts for under 10g each, and some others on this list for around 25g.  Previously when twinking was big, many of these items sold for hundreds.  Couple that with a demand spike and cataclysm inflation and you can turn a pretty nice profit.  Like always planning ahead is the best route.  So here are my choices for stockpiling:

Blackened Defias BeltBinds when equipped
Waist Leather
50 Armor
Durability 30 / 30
Requires Level 17
Equip: Increases attack power by 18

----changes to----

Blackened Defias BeltBinds when equipped
Waist Leather
59 Armor
+9 Agility
Durability 30 / 30
Requires Level 17



Gloves of the FangBinds when equipped
Hands Leather
52 Armor
+5 Strength
+6 Agility
Durability 30 / 30
Requires Level 14
Item Level 19

----changes to----

Gloves of the Fang
Binds when equippedHands Leather
58 Armor
+6 Agility
+8 Stamina
Durability 30 / 30
Requires Level 14



Enduring Cap
Binds when equipped
Head Leather
88 Armor
+16 Intellect
Durability 60 / 60
Requires Level 28
Item Level 33
Equip: Increases spell power by 8.

----changes to----

Enduring Cap
Binds when equipped
LeatherHead
120 Armor
+7 Intellect
+24 Stamina
Requires Level 28
Item Level 33



Shadow Hood Crafted by Tailors
Binds when equipped
Head Cloth
37 Armor
+11 Intellect
Durability 45 / 45
Requires Level 29
Item Level 34
Equip: Increases spell power by 6.

----changes to----

Shadow HoodBinds when equipped
ClothHead
73 Armor
+17 Stamina
+5 Intellect
Durability 45 / 45
Requires Level 29
Item Level 34



Silver-lined Belt
Binds when equipped
Waist Leather
55 Armor
+9 Intellect
Durability 35 / 35
Requires Level 22
Item Level 27
Equip: Increases spell power by 5.

----changes to----

Silver-Lined Belt
Binds when equipped
Leather Waist
70 Armor
+14 Stamina
+4 Intellect
Durability 35 / 35
Requires Level 22
Item Level 27



Glowing Magical Bracelets
Binds when equipped
Wrist Cloth
21 Armor
+8 Intellect
Durability 30 / 30
Requires Level 26
Item Level 31
Equip: Increases spell power by 4.

----changes to----

Glowing Magical BraceletsBinds when equipped
Cloth Wrist
40 Armor
+12 Stamina
+3 Intellect
Durability 30 / 30
Requires Level 26
Item Level 31



Resilient Cap
Binds when equipped
Head Cloth
37 Armor
+11 Intellect
+4 Spirit
Durability 45 / 45
Requires Level 28
Item Level 33
Equip: Increases spell power by 2.

----changes to----

Resilient Cap
Binds when equipped
Cloth Head
71 Armor
+17 Stamina
+4 Spirit
+2 Intellect
Durability 45 / 45
Requires Level 28
Item Level 33



Resilient RobeBinds when equipped
Chest Cloth
45 Armor
+11 Intellect
Durability 70 / 70
Requires Level 28
Item Level 33
Equip: Increases spell power by 5.

----changes to----

Resilient RobeBinds when equipped
Cloth Chest
88 Armor
+17 Stamina
+4 Intellect
Durability 70 / 70
Requires Level 28
Item Level 33



Magician's Mantle
Binds when equipped
Shoulder Cloth
32 Armor
+9 Intellect
Durability 45 / 45
Requires Level 20
Item Level 25
Equip: Increases spell power by 5

----changes to----

Magician's Mantle
Binds when equipped
Cloth Shoulder
57 Armor
+14 Stamina
+4 Intellect
Durability 45 / 45
Requires Level 20
Item Level 25



Razor's Edge
Binds when equippedOne-Hand Axe
25 - 48 Damage
Speed 2.40
(15.2 damage per second)
+4 Strength
+2 Spirit
Durability 75 / 75
Requires Level 18

----changes to----

Razor's Edge
Binds when equipped
Axe One-Hand
Speed 2.40
26 - 48 Damage
(15.4 damage per second)
+4 Strength
Durability 75 / 75
Requires Level 18
Item Level 23
Equip: Improves hit rating by 2.



Feet of the Lynx
Binds when equipped
Feet Leather
63 Armor
+3 Strength
+8 Agility
Durability 45 / 45
Requires Level 19
Item Level 24

----changes to----

Feet of the Lynx
Binds when equipped
Leather Feet
77 Armor
+8 Agility
+5 Stamina
Durability 45 / 45
Requires Level 19
Item Level 24



Forest Tracker EpauletsBinds when equipped
Shoulder Leather
78 Armor
+5 Strength
+11 Agility
Durability 60 / 60
Requires Level 26

----changes to----

Forest Tracker EpauletsBinds when equipped
Leather Shoulder
105 Armor
+11 Agility
+8 Stamina
Durability 60 / 60
Requires Level 26
Item Level 31

This is just a sample to get your mind thinking.  Some of these will be highly sought after.  I included the shadow hood to show how you uncommon craftables will be getting boosted as well.  So plan ahead and snag some cheap BoEs to flip.  I would stick with twink items for the level 10-19 and 20-29 Brackets since these are the most commonly twinked.  Thanks again Markco for allowing me to contribute.

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