Showing posts with label markets. Show all posts
Showing posts with label markets. Show all posts

Bring Out Your Pets


Mommar here.

I will admit that when Blizzard announced the inclusion of battle pets in the World of Warcraft universe I was at the minimum skeptical.   Warcraft is a beautiful if a simplistic game of its own.  It's as complicated as you want it to be and is playable at many levels.  But who really wanted to add Pokemon type action to the mix.   It would get a lot of 12 yr old kids wanting to play,  muddying up a lot of the ambiance that is found in the game.

Even with my questions on just how popular or annoying this addition would be,  an opportunity arose of buying and selling pets.   Even with the announcement that captured 'wild pets' wouldn't be tradeable I still had hopes of a very nice lucrative business opportunity.

Now that patch 5.3 is on us,  and many players are looking for other things to do.  Much of the rumbling on the boards are flipping maximum level pets for profit.  The same as when your buying weapons and armor at low cost to sell at a much higher profit.   It's a proven tactic that works over and over again.

But a major difference between armor purchases and the pets you can purchase is that you can level those pets to be worth more.   Even leveling a pet 5 levels from its original level.  Take for instance a pet you purchase at level 5.  Do a quick search on your auction house and they may flip between 5g to 25g.  Taking that pet and as your leveling a lower toon,  doing a few pet battles you have a pet at level 10 rather quickly.    Announcing the pet (especially if it's a popular pet in demand) in trade chat,   the buyers will be running for your wares.   Remember you can have 3 of the same pet in your book so instead of just selling one at a time,  have three to sell.

This becomes much more profitable when you buy a level 20 pet and sell it at level 25.  Level 25 pets are in seriously high demand as more and more players become uninspired with the day to day grind.   Investing a 1000g for the level 20 pet and selling for 25,000g or more at level 25.   There is a larger gap of time needed to level that pet to 25 but the profits are much higher.

Two places to look for information on speeding up this new profit machine.

The gang at Warcraftpets.com give you the top 25 pets in demand across a lot of servers.

Warcraft Top 25 Pet

The gang at Wowinsider gives a pretty good guide on how to level your battle pets faster than just meandering along hoping to get a good fight.

Wow Insider Fast Pet Leveling

Now remember your milage may vary when it comes to the profitability and demand for certain pets.  If you see 20 of the same tradeable pet in the auction house at level 25,  your profit margin will be lowered.   Same with the low end of the tradable pet market.   Demand can drive prices down in a heartbeat.

Still this is a good time to open up a new branch of your goblin gold making machine and try something new.

Good luck and Good Hunting

Bring On The Next Wow Killer
The Value of Material Assets
PVP Sales Are Not Kind To Me
Finding A New Ryhthm
Breaking The Million Gold Barrier
Bye Bye... I Will Take Your Gold Now
Post Patch 5.3:   The Lineup
Patch 5.3:   It's here... well tomorrow
Patch 5.3:  Preparing for the Arrival
Patch 5.3:   Grasspicking World Order
Patch 5.3: Bring Out Your Miners
Enchanting add-on for quick flips
Prepping for 5.3:   Profit lines
Realities Of Making Gold




PVP Sales Are Not Kind To Me



Historically,  World of Warcraft sales have been strong with PVP equipment sales.   Most of the items are inexpensive to craft and can easily double or triple their value.   At one point there was a 10x profit margin when PVP was in high demand.

Lately it's become more difficult to make sales on the open market.  I still do sets of players who want to outfit a new level 90 for pvp.  And I still make decent sales of PVP pants and chest gear.  But the market became saturated with players undercutting the market instead of keeping it at a healthy price point.  Even to the point that some players were priced below costs to recoup some of the money they had spent earlier.

As an expansion matures and more people become burnt out on content,  they look for other options for in game entertainment.  PVP offers that option because of the quick queues and even quicker games.   With the changes of the PVP queueing system that allowed players to queue for what slot they would fill (healer or dps) it make those queues seem to go much quicker.  Maximizing your conquest/honor points for the week for higher gear became a lot easier.

This will cause a problem later on because the quicker players can get into higher end PVP gear they are less apt to spend the money for the 'starter' sets.   They might pick up a pair of pvp equipped pants or a chest piece,  but the bracers and boots and the lesser demand items can go unsold.

So making sure that you are getting the most bang for your materials buck becomes very important.  If you can sell 2 pairs of boots at a 50g profit,  or a chest piece that requires the same basic materials for 500g profit it makes more sense to craft the chest piece.  

Controlling your own markets and knowing what the going price on items can make your goblin life a lot happier and financially healthy.

Good Luck and Good Hunting

Finding A New Ryhthm
Breaking The Million Gold Barrier
Bye Bye... I Will Take Your Gold Now
Post Patch 5.3:   The Lineup
Patch 5.3:   It's here... well tomorrow
Patch 5.3:  Preparing for the Arrival
Patch 5.3:   Grasspicking World Order
Patch 5.3: Bring Out Your Miners
Enchanting add-on for quick flips
Prepping for 5.3:   Profit lines
Realities Of Making Gold







Prepping For the Death Of PVP


Okay,  so if you hear from hardcore PVPers they will tell you that with the possible changes in 5.3,  PVP will be dead.   Some of the changes include

-  Removal of Resilence on Gear
-  Players have a base of 65% resilience
-  PVP power will be balanced on gear.

There were some other changes when it came to the equipment you could buy with conquest and honor points.   Most of our business ends up being players trying to piece specific pieces to their set to allow them to enter PVP without getting slaughtered.  Enchants and Gem slots get filled in by some but the majority of these are reserved for the high end PVP players.

Patch 5.3 is still months away.   But reading these changes should spark some ideas in your gold minded head figuring out what opportunities will exist.   Just how powerful will PVE items mixed in with PVP items become?   Will players look to min/max (Dungeons and Dragons flashback here) their gear to become monsters in the PVP world or will they stick with just straight PVP gear.  

No one really knows the complete answers to these and other questions.   It's to be expected that during the PTR stage of patch 5.3 there will be some changes and tweaks to the new system.   And how those tweaks go will determine the validity of sales to PVP players as a whole.  

One thing to look at now is to look at just where your enchants will be at.   Not just the two new possible PVP enchants from patch 5.3 but previous enchants and gems.   Gems and enchants will become that much more important to players than straight gear swaps.  Players will look at a gem they can buy for 100g to place in a gear slot over paying 2000g for a piece of gear that gives them only a few more points of power.

PVP tends to be a very fickle market.  If you live on a server that has an active PVP grouping then it can be a goldmine to print your own money.  But if you live on a server that has a weaker PVP system then it can be much more difficult to conquer.  Just keep an eye on the PTR notes and look to see where the wind blows.  

Good Luck and Good Hunting


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

Patience is a Virtue.
I Choose You....: Reputation Choices
Thunderforge Ready for Business
Determine Value: Spirits of Harmony
Hearthstone:   The New Wow Killer?
What Days Do You Sell?
Loot Pinata
Taking Advantage of The Market
The Inportance of being Hot(fixes)
Don't Fret Young Farmer
Patch 5.2: First Take
Do you Own Your Tree?



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