Showing posts with label Accomplishments. Show all posts
Showing posts with label Accomplishments. Show all posts

Tip For Timeless Isle


Many players day involve the dailies that are found on the Timeless Isle.  Other areas that players spend time at but for the most part the action ends up being all around the different areas on the Isle.

One of the main parts of the Timeless Isle mob scene are the elite group mobs that pop up from time to time.  If you have tuned into trade chat at any point you will see people throw up signs that the 'skanky brew event' is up.  Or asking where Evermaw is at currently.   These are obviously announcements that these mobs are up for a few moments to be killed.

Most of the Elite mobs on the Timeless Isle do not have a vast amount of Health Points.  Most of them go down inside a minute or two minutes.  It's important to know this because everyone gets frustrated when they get over to an Elite mob only to see it dead just as you arrive.


I keep a map of the elites on my screen thanks to Handynotes and Handynotes-Timeless Isle Elites on my map so that I can get a quick reference to where a TI elite mob is.  After a few runs I ended up having a basic knowledge of just how much time I had to arrive before the mob is killed.  This cut down on my frustration level.

Certain mobs are linked together for their appearance.  When Evermaw dies he has a chance of dropping a Mist-Filled Spirit Lantern has a chance of dropping.  This is the device that's used to summon the Dread Ship Vazuvius.  The Ship is on a one hour summoning round so if you are good at keeping a mental clock you can expect both the Dread Ship and Evermaw to respond on approximately a one hour clock.

If you don't have a fast moving ship or water walking in your arsenal there is a ship at the southern tip of the map.  If you kill enough of the Cursed Swabbies (they hit hard) a key will drop that unlocks a chest that is in the belly of the ship.   This chest unlocks a Cursed Swabby Helmet which increases your swim speed.   This item helps a lot with keeping up and catching Evermaw on her pathing around the isle. 

One of the other tips that can be offered is on the top part of the mountain.  If your hoping for a drop from one of the mobs on the upper plains area (Houlon,  Bufo or the cast of characters up on the hill,  they die pretty quickly.  It's better to just hang around that area if you want to make sure that you are in on the kill.   I have yet to see any of them last longer than a minute from announcement of them arriving.

Keep your timing in mind for which elite you are wanting a drop from.   Your time is limited from when the elite pops up and the kill.   When you get into the area start spamming whichever quick attack you have.   Melee should be dropping whatever can first get a hit up on the mob to tag him for the loot.  It is up to you if you want to run away like a squeaky girl after you have the tag.

There is an Excellent detailed guide on the different elites and what they drop found here

There are plenty of opportunities on the Timeless Isle for loot,  and skins and ore and all sorts of enjoyment fun.  Just plan ahead and keep from having to strangle your keyboard because you arrived just a little late.

Good Luck and Good Hunting

Want to get in contact with me? . Email me at Dragonbear @ gmail. Dot com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up, and I will buy you a glass of juice. 

Be Prepared
Poor Poor Spirits of Harmony
Not Enough Loot On My Hands
10 Rules To Price My Golem.
Timeless Isle Tagging Is For Rich Chumps
Bring Me the Alchemist
Welcome To Loot Pinata Island
Last Minute Buys and Sells
Patch 5.4: Mental Preparation
You Found What????
Hearthstone:   The Beginning
Patch 5.4: Budgeting for the Patch
Get thee To a TradeSkillMaster 2.0
Patch 5.4 Prep:  No Sleep til Brooklyn
Customer First




 

My Favorite Addon

Mommar here.

Over the amount of time during my Warcraft 'career' I've added and deleted a cubic ethereal ton of add-ons. Some performed one specific duty such as keeping track of how many attempts I ran Sekketh Halls to obtain my Raven mount.  Others performed much more complex tasks such as Trade Skill Master.   Each become very important in the overall setup of performing tasks towards gold making.

But one add-on is the most powerful add-on I have.  Without it I would be crippled in my exploring of gold making tasks.  It's taken years and year for me to develop and is so important that I would guard it with my Warcraft life.

It's my Notebook that sits next to my computer (yeah,  I know.  Cheesy).

There are all sorts of note taking tools that can be used as add-ons.    And with more and more powerful computers, it's just as easy to swap between windows to bring up Springpad or notepad or lily pad or whatever you choose to keep notes.  When I first started playing WOW, my computer just barely crawled over the minimum requirements for the game.   My video settings were at the lowest they could be and I was tanking with a 6fps.  You can imagine how my monitor whined at the end of any boss battle that covered the entire screen with flashing lights.   Ultimately I upgraded my computer to a much better setup but I still remained conservative in how I did my note taking.

I used to note everything that I did or bought in Warcraft.   Looked for trends and researched offline and even noted players that I grouped with that didn't fit my view of how to play.   Keeping records for my guild was an extension of this record keeping.   Now that I do not run as much with my guild I do not keep as detailed records as I did from the start.

But what I do still have is copious notes on financial trends and expectations in the market.  It's how my brain organizes information.   Your brain may do something different and that it becomes easier to use much more computer based ways to keep your notes.  The important part of this is that you are looking for trends and keeping track of your decision making.   Some trends repeat itself every season.   Others are one time deals that are here and gone.  

“Those who do not learn from history are doomed to repeat it”


This ideal doesn't just apply in real life but also in your Warcraft life.   Your mistakes should not be repeated while your successes should build you to the next step.   The notetaking will allow you to know which is which.   

So buy yourself a notebook and a good pen and keep your own personal gold making journal.  You might be surprised just how much you can learn when you put pen to paper.   

Good Luck and Good Hunting



Bring On The Next WOW Killer


Mommar here.

If you missed the news,  the new MMO project called 'TITAN' received the heave ho and was scrapped recently.  Sighting flaws in the design and overall bad juju all over the next generation MMO from Blizzard, the masses looking for the next wow killer were informed that they would get to see it when "Hades received a sudden Ice Storm"  (paraphrased of course).

Titan has been a mystery to just about everyone,   and with each Blizzcon that happens, players get more and more grouchy when they hear absolutely nothing about the new project.  Diablo 3 players are already hungering for a new expansion to conquer,  and World of Warcraft players are starting to drop because they are ready for new challenges.   Having the Titan project be delayed to 2016 will make things more difficult on the Blizzard lineup.  

Players like new ideas and challenges.  If there is one knock against World of Warcraft is that they have always been slow to incorporate new technologies and new innovations.  Where story telling has become much more vibrant with phased areas and different lines of interest.  The basic gameplay stayed the same for years.   Causing many people to try the new flavor of the day in MMO's as they come down the gaming pipeline.

I have said many times that the true WOW Killer will come from Blizzard themselves.  Most players are not able to sustain a subscription to more than 2 to 3 games.  And with many players becoming older,  they lower that time allotment to just one game.  They might try the new Star Wars MMO (it was new last year) or others,  but after the shiny exterior wears out they come back to the game they have conquered.

With already the discussions of 5.4 in the wind for World of Warcraft,  and rumblings of the new Warcraft Expansion on the horizon,   this gives an interesting time table to when Blizzard will truly release their next generation MMO.  If they ever release it at all.

Good Luck and Good Hunting

The Value of Material Assets
PVP Sales Are Not Kind To Me
Finding A New Ryhthm
Breaking The Million Gold Barrier
Bye Bye... I Will Take Your Gold Now
Post Patch 5.3:   The Lineup
Patch 5.3:   It's here... well tomorrow
Patch 5.3:  Preparing for the Arrival
Patch 5.3:   Grasspicking World Order
Patch 5.3: Bring Out Your Miners
Enchanting add-on for quick flips
Prepping for 5.3:   Profit lines
Realities Of Making Gold


Realities Of Making Gold


Mommar here.

Here as well as other journals give high expectations on the huge amounts of gold that can be made in World of Warcraft.  Each technique or though process gives you the chance to obtain gold.  Some of the ideas are easy,  others are much more difficult and eat up your time.

But break down gold making into an exact science is the gold grade for making gold.   To be able to do 4-6 clicks of a mouse and a few wiggles at the auction house is what all players are looking for.   But let's break down exactly how much it requires in gold to make your wants and desires.

Most players do not play every day.  So for example's sake lets assume that players play a total of 180 days a year with an Avg of 1 hour a day.  Yes I fully understand that you play 4 hours a day,  rock the PVP world and grab every gold piece.    Many other players only reach the bare minimum for how much they play,  combining their real lives with their gaming lives.   So here we go:


If you make a minimum of

10g a day  =  1,800 g  a  playing year
(Equals one daily every time you log in).

50g a day =   9,000g a playing year
(Equals one daily quest a day and one random dungeon)

100g a day = 18,000g a playing year
(Equals one daily quest,  one random dungeon and a basic material flip a day)

500g a day = 90,000g a playing year
(Equals and daily quest,  one random dungeon,  basic material and doubling profit for sales)

So on and so forth.   You can see that even if you chucking down 1000g a day every time that you play you can pack 180,000g a year.  This is over and above your repair costs etc.   Making gold in World of Warcraft has never been easier.   So now that I've just shot you need to read this journal in the foot,  why would you want to continue to read?   Because if you can see that making 1000g a day takes a small amount of listing/crafting effort, the skies become the limit on just what you can obtain with a little bit more added effort.  Is 2000g out of line?   3000g?   What is the limit that you set for yourself?  

We talk many times about gold and time management.   Getting more for your time buck becomes that much more important when playing this game.  Not just this game but any money based game that is available to play.   The idea is setting up your system to obtain your goal with the least amount of time spent with chores and trivial matters.

Keep this is mind when that gold making goal seems unavailable.  When you set your goal to buy that Fluffy bunny mount that you viewed on the auction house.   It's not about how easy or difficult it is making gold in World of Warcraft,  it is about just how much perseverance you have to show up.

Good Luck and Good Hunting


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Patch 5.3 on the Horizon
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Go To Sales
Weekend Warriors
Possible Glyphmas With Patch 5.3?
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Lions,  Tigers and Cooldowns O My
Snakes in the Playground
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Flipping the BMAH off
Dear Blizzard:   Noblegarden Edition
Throwing A Line
Prepping For the Death Of PVP
Patience is a Virtue.
I Choose You....: Reputation Choices
Thunderforge Ready for Business



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