Showing posts with label Leather. Show all posts
Showing posts with label Leather. Show all posts

Not Enough Loot On My Hands


If your like me,  you are knee deep in killing mobs,  looting mobs and running around the Timeless isle looking for more items to loot.

Also if you are like me,  you have a plethora of extra Timeless Silk Robes,  Plate bracers and  items that will never see the light of use.  I"m up to 4 toons that are geared mainly through these drops with another two that have yet to hit 90 that are sitting with full gear in their bank.  One thing I ended up with a large extra quantity of are the silk versions of the 'packages'.

Luckily my one and only cloth wearer is also my Enchanter.   So basically each time I get one of these Silk packages I send it to my Warlock,  open it and see if by the off chance it is an upgrade.  If it is then bonus I DE the other item for that lovely lovely Sha Crystal.  Vice Versa if it isn't an upgrade.

There is a limit on who can DE what.   A plate wearer can only open up the plate packages,  leather wearers limited to leather etc.   This also means they are the only ones that can DE the leftovers from these armor types.  Still gotta love free Sha Crystals.

The other item that seems to drop a lot is the Technique glyphs that are used by Scribes for the new recipes.  The strange thing is that they can be looted by everyone (not just scribes like normal profession recipes have been.)  I have not run into the problem of a non scribe needing on the recipe yet (you want to hear someone screaming,  wait til that happens in an instance). 

A friend of mine was wanting to know how to obtain the Sky Golem pattern.  Explaining to them that they needed to just kill mobs in Pandaria they spent an hour killing them.   My assumption was that they had already maxxed out their Engineering.  Low and behold I found out they had not maxxed out the profession.   After being the nice gold goblin and sending them some materials to finish up the profession it took them 10 kills for the pattern to drop.  

But there is a dark side to all of these 'new' drops and items.  With 476 gear basically being given away with a smirk and a smile on the island.  Crafted gear is in the tank.  Weapons still sell decently but the majority of major armor pieces are not selling as well as they should.    They do sell but not at the speed they should.  The same thing with some servers and PVP gear.  The easier that gear is to obtain,  the less demand there ends up being for high level crafted gear.  LFR and Flex has changed the game when it comes to Keybashing your way through an encounter to scoop up the loot.

Still my faithful gold friends panic not.  There are plenty of opportunities to get some well earned cash.  You just need to be smarter (and handsomer) than the rest.  Knowing your lines of sales and keeping a good close firm grip on the amount of investment you have with materials.  Do this and you have a good chance of buying that little plot of land you want on the Timeless Isle.

Sorry,   the sea area is already claimed by me.  I'm building my boat dock there.

Good Luck and Good Hunting

Want to get in contact with me? . Email me at Dragonbear @ gmail. Dot com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up, and I will buy you a glass of juice. 

10 Rules To Price My Golem.
Timeless Isle Tagging Is For Rich Chumps
Bring Me the Alchemist
Welcome To Loot Pinata Island
Last Minute Buys and Sells
Patch 5.4: Mental Preparation
You Found What????
Hearthstone:   The Beginning
Patch 5.4: Budgeting for the Patch
Get thee To a TradeSkillMaster 2.0
Patch 5.4 Prep:  No Sleep til Brooklyn
Customer First




Pattern Farming With Your Jewelcrafter


Mommar Here.

Every expansion has brought a different method of obtaining Jewelcrafting patterns for meta-gem cuts.  The last two expansions had players performing daily chores for tokens to purchase their patterns.

Mists of Pandaria revamped the system,  making a daily research project to obtain the rare blue cut patterns and a basic drop system for the meta diamonds.   This followed Blizzards goal of having to take a toon out for a spin in Pandaria instead of keeping them at their hometown to craft items.

The Primal Diamond is the crafting material that is used for the meta cuts.created from alchemist.   With the materials required to craft this already starts off being expensive (avg on many servers between 750-1000g in raw form).   With the patterns being drops,  the selling price for meta diamond cuts tend to be on the pricey side for now.   As the expansion matures this will probably change but primal diamond are still a good investment tool for Jewelcrafters.

With my personal cartel my Jewelcrafter is not my main.   Generally on the short list of leveling she ends up being about 3rd or 4th.   Some of my profession toons require to be leveled to get access to higher level patterns.  Tailoring and Leather working fall into this pattern to obtain epic sales and patterns.  

Jewelcrafting receives the benefit of the drop system and this can be taken advantage of.  There are many farming spots in Jade Forest that can be taken advantage of.  If your not wanting to level your Jewelcrafter currently but wanting access to this profitable patterns,  an hour of farming on both humanoid and mobs can net a couple of these patterns.  As always your mileage might vary when it comes to drops.

This isn't always the most optimum of ways of using a combination of obtaining patterns and leveling.  Many of the quests as you level through Jade Forest and beyond involve killing mobs.   Each of those kills that are looting present an opportunity for a new pattern.   So where the opportunity of semi mindless farming on mobs might appear easier,  it ends up slowing up the opportunity to both level and obtain patterns.

There is no real calculation of just what the drop rate is since it is a Jewelcrafting only loot item.  but 244-344 per drop isn't that far out of the ballpark using the numbers from Wowhead.   This is a lot of mobs to kill in repetition in one spot,  waiting for repops of the mobs.   A better tactic would be to continue to level through the content and do the occasional farming of humanoids and beasts when possible.   Instead of killing just 10 in a certain area,  killing 15 will add more chances for a Primal Diamond cut drop.

Selective opportunity farming combined with leveling will give you just the same amount of access to the patterns as well as put you in a higher leveling plateau.  Planning your time and methods will add more chances to obtain the patterns your looking for.

One thing with this combination of farming and leveling is to avoid instance queues.   Where the leveling becomes faster through instances,  the quick farming opportunities are not as plentiful.  Also your taking the chance that there is another Jewelcrafter in your group,  cutting your chances of obtaining that pattern in half. A one on one situation with rolling against the random loot generator for each kill puts you in a better spot if you are pattern hunting.

Keep this in mind when it is time to break out your Jewelcrafter.   Time is money and setting your time tables wisely will give you more opportunities for gold making.  Gold opportunities always make Goblins smile.

Good luck and Good Hunting


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

Lorewalker This Way
Brawlers Guild Blues
Prioritizing Your Daily Quests
BMAH Strikes Back
Trick or Treat JMTC Style
Steel Negotiations
For Whom Does The Songbell Toll
To Level 90 and Beyond
Tales of a Gold Goblin Bully
Chess Pieces Taking The Field
When Numbers Lie
Arrow to the Knee
Must Have Farming Equipment
But How Much Is It?
You Just Can't Fix Stupid
Trick or Treat Time 
Can Pokewow be saved?

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Easy Money From Skinning in MOP


Wild Bill Mommar Here.


The cardinal rule of being a gold goblin is that everything sells.   This  is the basis of what many others and I have created our fortunes upon.   Never has this been as obvious as in the opening zones of Mists of Pandaria.

Last night I started my number one farmer to work.   She is a Skinner/Miner with decent gear,  so I had no problem blowing through most of the mobs in the area.   The part that I was noticing was that in the opening area just outside the temple:


Here was a plethora of mobs to kill and skin.  Many of the Sha-Infested Prowlers in this area have a heavy repop rate.   Being a member of a level 25 guild and the Bountiful Bags Perk I ended up with about 15 stacks of Sha-Touched Leather in my bags for less than an hours worth of work.   

One of the reasons this area is very profitable for skinners is that many players don't have the skinning ability so they will end up leaving unskinned mobs in this area.   There was some bad with the good in this area.   It ended up where many of the corpses were unable to be skinned because players did not loot after they had been killed.

Also as your skinning in this (and other areas) there is the opportunity for Plump Intestines to drop.  These seem to contain bonus coins from 1-2g (similar to the Strange Bloated Stomach that was skinned in Twilight Highlands.).

As a skinner spending some time in these small profitable areas for materials can be beneficial.  Later on there will be less need to farm the Mists of Pandaria version of scraps for full pieces of leather.  But with the market being hungry for anything necessary to level professions,  getting these onto the market can be very profitable.   

Good Luck and Good Skinning (and loot your mobs)


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

Warcraft Harvest Festival:  Whats it good for?
Leveling professions - Easysauce
First Day In Pandaland
The First 48
The Gospel of Goblin: MOP Edition
MOP Prep:  Last Minute Shopping
O Be Careful Little Goblin What You Buy
The End of Warcraft? Whats Next?
Not So Bottomless Bag of Holding
MOP Prep:  PokeWOW Part 1
MOP Prep: PokeWOW Part 2
MOP Prep:   Enchanters Pt 1
MOP Prep:  Enchanters Part Deux
MOP Prep: What to save for the Pandas Pt 1
MOP:  Powerleveling Leatherworking in the Vale
MOP Prep:   Prepping the Farmer
MOP Prep:  Get to the Points
MOP Prep:  Reduction in Inventory
MOP Prep: Stuff to Gold,  Gold to Stuff
MOP Prep: Setting the Lineup
MOP Prep: Setting up the Cartel
MOP Prep:   Zero Balance Investment



Not So Bottomless Bag of Holding

There is one thing in common that every player has.   Every player starts the game and ends the game just the same way.   No matter if they play for one hour or for 1000 hours.   They all will need and use bags at some point.

There are lots of different bags in World of Warcraft.   From the Penny Pouch that is looted from the Headless Horsemen during Hallow's End event to the crafted profession bags for all of the professions. Each bag gives more slots to a player.  More slots give a player more room as they explore and adventure among Azeroth and beyond.

I was raised that if you didn't have something to say nicely,   write it down.  In this case a player who is leveling for the first time has very little if no gold.   There is a high chance they won't have 1500 gold to buy one of the large profession bags.   In many cases they might not have the 150 gold to buy an 18 or 20 slot crafted bag (Imbued Netherweave or Frostweave Bag).  This is why the highest concentration of bag sales will be Netherweave bags for resell.

So can this logic of limited money be applied to profession bags?   In fact it can.   Most players will not want to spend 1500g for the luxury of a 36 slot inscription bag (Royal Scribe's Satchel).  But these same players will be willing to pay 300-400g for a 32 slot inscription bag (Pack of Endless Pockets).

This same logic can be brought to all of the professions that have extra large bags requiring exotic materials,  and lower level bags that do not require the same extensive material list.  But is more apt to sell to newer players.

So being willing to list not just the high price bags,  but also the medium and lower end bags will allow you to profit on both ends of the scale.  Catering your product to players with large amounts of gold,  while also giving you the option of continual sales as players gain more and more gold in their coffers.

Here are some of the bags and their slots

Enchanting:

Otherworldly Bag (36 Slot)    
Mysterious Bag (32 Slot)

Leatherworking:

Trappers Traveling Pack (28 Slot)
Leatherworker's Satchel  (20 Slot)

Mining:

Triple Reinforced Mining Bag (36 Slots)
Mammoth Mining Bag (32 Slot)

Inscription:

Royal Scribe's Satchel (36 Slot)
Pack of Endless Pockets (32 Slot)

Jewelcrafting:

Luxurious Silk Gem Bag (36 Slot)
Bag of Jewels (32) Slot)

Engineering:

Elementium Toolbox
Titanium Toolbox

Fishing:
Lure Master Tackle Box (only fishing box available)

Herbalism:

Hyjal Expedition Bag (36 slot)
Emerald Bag (32 Slot)

The Lower slot bags require less materials,  so their price will be lower than the bigger bags requiring the exotic materials.   Having all levels of bags to offer depending on price of the manufacturing can net a player in that profession a large pile of gold.

Tailoring in Mists of Pandaria get ahold of a 28 slot bag called the Royal Satchel.   A large amount of materials is required to make each bag.   So many players will settle for lower economy bags or bags they obtain running instances.  There will always be players wanting the biggest and best.  For much of the stable money will be found in the lower and upper bags.

Even 6 slot and 14 slot bags found while questing are easy resells to new players.   A few gold here or there can bring extra slots to completely new players.    Look for a lot of 6-12 slot bags to be found on the auction house at profit making listing.

The idea of a bag economy is to cover all of the needs of the players.  If higher end bags end up being more profitable than middle level bags.  Then concentrating on those can obtain a higher profit range.  If the opposite is in case.  Generating more mid level slot bags and a few higher end could balance gold economy in your favor.

Either way making both sets of bags and being prepared with materials for each bag (and the recipes) before Mists of Pandaria open will set you to smooth sailing.

Good Luck and Good Hunting


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

Kits Are Not Just For Breakfast Anymore
Rose By Any Other Name
Smell the Bacon and Eggs from Azeroth
It's not the size of the equipment 
It's fun to say Arrrrrghh
Zombie Auctioning
The Tripping of Theramore
You want to do WHAT????
KFC Ain't Got Nothing On Me
BMAH Blues
I am No Dunce
Hype Hype Hype
No Shirt No Service
Too Much Stuff
MOP Prep:  PokeWOW Part 1
MOP Prep: PokeWOW Part 2
MOP Prep:   Enchanters Pt 1
MOP Prep:  Enchanters Part Deux
MOP Prep: What to save for the Pandas Pt 1
MOP:  Powerleveling Leatherworking in the Vale
MOP Prep:   Prepping the Farmer
MOP Prep:  Get to the Points
MOP Prep:  Reduction in Inventory
MOP Prep: Stuff to Gold,  Gold to Stuff
MOP Prep: Setting the Lineup
MOP Prep: Setting up the Cartel
MOP Prep:   Zero Balance Investment





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MOP Prep: Prepping the Farmer


On the master list of making gold in World of Warcraft,  farming is the second easiest way of making gold right behind questing.   It can become a very simple way of collecting materials to sell either to cartel members or to the open market.   The only cost is your time and the occasional repair bill if you farm at the wrong place or time (PVP servers are especially nasty at this).

Any of the classes can be adequate farmers.   As long as you're able to get to a place that is abundant with materials to sell,  you can become a farmer with just a flick of a mental switch.  Where it isn't required to have a dedicated farmer for your personal cartel,  it gives you a leg up on the competition when materials are not available.   Being able to farm items as you quest in new lands gives a new wrinkle into your collection of profits.

When looking at your farming structure you have normally three different types of farmers.   The Herbalist,  the Miner and the Skinner.   In my structure I've added a 4th one which is my disenchanter/item hunter.   The reason that I believe there should be a distinction in our setup is that farming lower level instances can be very rewarding for both enchanting materials,  as well as vanity items to sell on the Auction House.  My Disenchanter/Hunter is my Blood Elf Warlock.   It's important to have your enchanter be able to AOE mobs in low level instances instead of having to kill one or two at a time.   Druids or Mages are extra strong in these areas.

Currently my setup for my farmers consists of my hunter class having the skinning and mining professions.   My other farmer that handles my disenchantments and herbalist duties is a Druid.    Druids are especially beneficial for Herbalism due to the fact they stay in flight form to pick herbs.   This gives you the ability to be onto the next farming spot while the competition has to wait the 3 seconds to activate their mount (add to this reaction time and you have a good 4-5 seconds head start from the competition).  When areas such as Wintergrasp were heavily farmed for materials,  this gave me almost an unfair advantage over the other farming classes.   Also included was the ability to switch into melee (Cat form and Bear form) as well as having a Boomkin setup (Thunderchicken) for those times I needed to defend my routes.  

Your mining and skinning toon selection becomes more of a personal choice of play style than any added advantage.   Hunters,  Druids and Warlocks have continual longer ranges for their attacks,  plus with AOE capabilities they can go through multiple enemies quickly.   Warriors tend to be the weakest in farming due to the need for up close combat.    For personal selection the Death Knight can be one of the strongest farmers,  or the weakest.  Play style becomes a factor with many of the classes.

Dedicated Famers gives you a good boost in your time management and much needed materials for your other crafters.  Whether you have all four farming disciplines covered.  At minimum having a farmer that is linked to what other crafting professions you have with other toons.   Having a Blacksmith becomes stronger with a Miner.   An alchemy business becomes that much more lucrative with an herbalist in tow.

This is where I usually break from the norm.   Profession bags can become expensive.   Each level of bags tends to become more and more exorbitant in costs.    The High slot bags can cost 1000 of gold based on supply and demand.

But if you lower your amount of slots a good amount of savings can be made.   The [Triple Reinforced Bag] (36 slots) costing 1500g.   Looking at one of the lower bags,  the 28 slot Trapper's Traveling Pack can be found at half the cost.   Bag slots were important before Guild Banks became available.  Now the larger amount of slots becomes more of a convenience than a necessity.

Your farmer should be prepared from the start with the magical Gnomish Army Knife.  Besides bags this is going to be your best investment.   Buying enough now while they are inexpensive will benefit you since they will rise in prices with Mist of Pandaria.

The biggest preparation you can do is to have your material farming routes planned out.   Wowhead always has good information on where certain items can be found.  Whether it's a weapon or an herb,  players are your best assets to finding routes to quickly obtain product materials.   A combination of Knowledge and time will put your profits on the upturn.

Farming is going to continue to be strong,  and setting your mind to a specific structure will allow you to pick,  process and obtain gold at your own pace.



Good Luck and Good Hunting



Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" or leave a comment here. You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

The Secret For Investing for MOP
I know what the Rock is cooking (in PVP Gear)
How Much Effect Do Bloggers Have?
The Death and Life of Truegold
Time vs Gold Investment
Return to your Essence
Harmony - We Don't Need Harmony
MOP Prep:  Get to the Points
MOP Prep:   Zero Balance Investment
Jewelcrafting dailies or something
Its All Attitude













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