Showing posts with label Living Steel. Show all posts
Showing posts with label Living Steel. Show all posts

Engineering Love With 5.4


I love my engineers.   They don't make much money but they are very enjoyable to play for me.   With Engineering it's an expectation that they will be the redheaded step children by making gold.   Their gold making abilities have advanced with the last two expansions but still they have a long way to go before challenging the heavy money hitters.

I was reading the PTR notes,  especially the changes that occur in the Vale of Eternal Blossoms.   With many of the quest hubs changing or being eliminated and the Sha blight covering the area's reputation and rewards become more interesting.   But a little tidbit caught my eye:


A couple of these items were promised in previous patches to be removed due to programming issues.  But to add 5 items for sale for engineers will give a quick boost to profitability.  The pets and mounts especially.   So looking at the items that are required to produce these you can put together that having a large quantity of  reserves can put you in the driver seat.

(all of these recipes might change,  but you can get a good idea of just what will be required from even the PTR recipes).

Sky Claw
Requires 30 Jard's Peculiar Energy and 30 Living Steel

Advanced Refrigerator Unit
Requires 5  Jard's Peculiar Energy and 5 Living Steel

Pierre
15 Jard's Peculiar Energy and 15 Living Steel

Rascal-Bot
15 Jard's Peculiar Energy and 15 Living Steel

Jard's Peculiar Energy Source Is the main component of each of these recipes and depending on whether it is BOE or BOP will determine it's viability to sell by itself.

The common link of all of these materials is the use of Ghost Iron Bars for production.   Living Steel is transmuted by alchemist so it will again be in high demand.   The Living Steel market has been depressed as of late so now is a good time to grab some quick low priced purchases.

As more from the 5.4 PTR is identified finding the niches ahead of time and preparing your farmers and purchases can get you that ride fast and have you ready to ride the gold lightning.

Good Luck and Good Hunting

Why Warcraft Needs Microtransactions
The New Face of Opportunity
Bring Out Your Pets
Bring On The Next Wow Killer
The Value of Material Assets
PVP Sales Are Not Kind To Me
Finding A New Ryhthm
Breaking The Million Gold Barrier
Bye Bye... I Will Take Your Gold Now
Post Patch 5.3:   The Lineup
Patch 5.3:   It's here... well tomorrow
Patch 5.3:  Preparing for the Arrival
Patch 5.3:   Grasspicking World Order
Patch 5.3: Bring Out Your Miners
Enchanting add-on for quick flips
Prepping for 5.3:   Profit lines
Realities Of Making Gold














Craft Me Some Pants.. Or Something Else


Mommar here.

It's Monday,  the Darkmoon Faire has arrived for another visit and all is well in the Gold Goblin World.   Okay,  so maybe not all is well in the gold goblin world.  For some it has become more and more difficult to eek out the thousands and thousands of gold they have become used to.   There has become a large difference between players willing to spend extensive amounts of gold for items that they will replace quickly in Looking For Raid or Guild Raid Runs.  

But never forget the army of alts that players have at their disposal.  Where they may not be as interested to put in 10,000g into a main's piece of equipment,   it is very possible that they will spend that same amount to get an Alternate up to Raid spec.  

Most players have a limited amount of time to play,  but as guilds progress many players are asked to have not just one toon ready to take a spot but even two or three.   And with progression for some guilds becoming the crux of their interest,  they want to put the best team on the floor.   Even in tonight's NCAA championship game,  if a player needs replacing the coach will use his expertise to find the best player in the game.   In World of Warcraft the guild master or raid master will look to put the best equipped player in the raid for maximum success.

So if your target isn't buying for their main toon,  then you can target the equipment that will place that secondary or tertiary toon into the fray.   Where the 100,000g equipment might be few and far between,  burning through a couple of Spirits of Harmony and Living Steel can add up to big profits as well.

Thinking outside the box and finding new avenues to sell your services can make up for the loss of the big ticket items.   Diversify your crafting portfolio and you can be on the top of the heap.

Good Luck and Good Hunting


Previous Entries

Flipping the BMAH off
Dear Blizzard:   Noblegarden Edition
Throwing A Line
Prepping For the Death Of PVP
Patience is a Virtue.
I Choose You....: Reputation Choices
Thunderforge Ready for Business
Determine Value: Spirits of Harmony
Hearthstone:   The New Wow Killer?
What Days Do You Sell?
Loot Pinata
Taking Advantage of The Market
The Inportance of being Hot(fixes)
Don't Fret Young Farmer
Patch 5.2: First Take
Do you Own Your Tree?







Steel Negotiations





When travelling through the twists and turns of tradechat,  many times players will see advertisements to sell their Living Steel alchemist transmute.

This can be a lucrative business by itself.   Prices ranging from 200g to 450g using their materials.  It's a quick profit that doesn't require the use of the auction house.   But there are always a few questions that pop up from time to time.

If your a transmute specialist you have the chance of transmuting more than one Living Steel each time.   Many players will watch on their general category tab to see what is actually transmuted in the chance that theirs is an extra item produced.  In some players mine they feel that the extra item is theirs since it was their materials used to produce the Living Steel

As the crafter of the item you have every right to offer them the item they paid for and keep the proceeds.  Whether in a production setting 24 candy bars are produced or 36 candy bars are produced the price remains the same per candy bar.  The same with other options in a production setting.  The consumer is paying for the item itself.  

But there is a train of thought that continues to the idea that the buyer is paying for your time.  The production item is the reward for paying for your time.   As the Gold Goblin code says,  time is money.

The best idea is to make sure that you have this understood ahead of time before you transmute anything.  If you are barking in trade chat to sell your transmute,  use the idea that any extra items transmuted can be sold to the player at a discount.  They pay for the timer at 400g,  any extras would be available for sale to them at 250g a piece extra.   This may seem like a loss to some.  But in a highly competitive market,  any extra gold can add up quickly. (This applies specifically to Transmute specialists)

The other key to being successful in this area of sales is to keep an eye on the competition.   Players will start a quick bidding war for the transmutes.  Rates begin to drop like stone from 500g to 400g to 300g attempting to get a consumers attention.   Don't get caught in a bidding war so that you start to cut into profits.   Your baseline profit margin should always be available.  If you can get 350g profit from the auction house from listing your item,  that should be your cut off point to sell the timer itself.   Otherwise you are letting someone else dictate your profit margins.

Barking your Alchemist timer in trade can be very beneficial to your Gold Goblin Profit line.  Knowing the balance between profit and ease can put you on top of the negotiations.

P.S.   Xsinthis from the Consortium forums is sponsoring a Warcraft gold census.   Take a few minutes and add your voice.  http://xsinthis.net/survey/index.php

Good Luck and Good Hunting


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

For Whom Does The Songbell Toll
To Level 90 and Beyond
Tales of a Gold Goblin Bully
Chess Pieces Taking The Field
When Numbers Lie
Arrow to the Knee
Must Have Farming Equipment
But How Much Is It?
You Just Can't Fix Stupid
Trick or Treat Time 
Can Pokewow be saved?
Buying Patterns For Investment
How Not To Influence People
Long Term Plans
The Measure Of A Goblin
Pulling the Deal Trigger
The Vikings Are Upon Us
Dailies For Second String
Flipping Out To Survive
Resetting The Plan
Discipline In the Ranks
The Professions Race To 87
Junk In The Trunk
I bought My Gear on Ebay





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Make Two To Sell One

Mommar here.

Lets face facts gang,   where there is still money to be made from farming,  it is dwindling to a low profit margin based against time.   With farmers undercutting each other down to the bare bone minimum it has become a buyers/crafters market.

On the flip side,  crafters are having to look more at investments instead of just looking at baseline money making opportunities.  There is not easy Elementium Shuffle with Mists of Pandaria to print your own money.   It takes more and more creativity to be able to build a baseline business

Some kind person decided to do a drastic undercut on the Ghost Iron Ore market.   I will give this person the benefit of the doubt that they weren't trying to collapse the Ghost Iron Ore market but had made a miscalculation on sales price.  

After buying all the ore I had a decision to make.  I could zip it over to my Jewelcrafter for some quick prospecting and post some new gems.   Smelt the bars and make a quick profit.  Or send them over to my Alchemist and transmute some Trillium Bars.   All three would net me a profit one way or the other.  

I decided to send the majority of the bars to be smelted and then transfer over to my Alchemist for transmute duty.  Keeping a rough track of how much I invested in the ore,  I knew what my selling point to reach a reasonable profit margin would be.   Saving some for my later Living Steel transmute timer I dropped them on the AH for sale.   They ended up selling after an hour at a decent profit.

So what is the big deal about this?    Why are you telling this story Uncle Mommar?   Because right now with the way Mists of Pandaria is set up,   the basics of investment and sales become that much more important.   There is no "easy" way to make gold other than questing and farming.   Granted it's not rocket science to make gold in Warcraft,  but there is not blueprint that truly will give you 100%

Your fundamental basics combined with learned traits will take you a long way in making gold during Mists of Pandaria.   Whether it's flipping items,  crafting for others or running around killing the bad guys for riches and fun.   Just keep in mind that if you make one,  then someone will want to buy the other one you can make.

Good Luck and Good Hunting


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

Long Term Plans
The Measure Of A Goblin
Pulling the Deal Trigger
The Vikings Are Upon Us
Dailies For Second String
Flipping Out To Survive
Resetting The Plan
Discipline In the Ranks
The Professions Race To 87
Junk In The Trunk
I bought My Gear on Ebay
Time Is Money Brewfest Edition
Brewfest 2012:
Slow Markets Does Not Mean No Markets
Easy Money From Skinning in MOP
Warcraft Harvest Festival:  Whats it good for?
Leveling professions - Easysauce
First Day In Pandaland
The First 48
The Gospel of Goblin: MOP Edition
MOP Prep:  Last Minute Shopping
O Be Careful Little Goblin What You Buy
The End of Warcraft? Whats Next?
Not So Bottomless Bag of Holding



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Long Term Plans


Planning and strategy has added a new dimension to being a gold goblin.   With previous expansions it was much easier to arrive at a certain crafting level,   buy raw materials and then craft items for profit. There was very little planning necessary.   Call it blunt force investing,   it was just necessary to obtain the patterns and go our merry crafting way.

With Mists of Pandaria it has become more important to stay on schedule when it comes to using your crafting timers.  Whether it's Scrolls of Wisdom with scribes,  Living Steel with Alchemist or the Jewel crafting timer to learn new cuts.   Each time one of these timers is missed,  it puts the timing to finish up an epic item one day farther down the road.

Lets look at something from the Inscription epics to show what I mean

Inscribed Crane Staff

Rain Poppy Staff x 1
Starlight Ink  x 20
Scroll of Wisdom x 20
Spirit of Harmony x 5

So if you look at the numbers strictly.   The first 5 Spirits of Harmony you collect are already called for with the crafting pattern.   If you obtain no more than these 5 then it will take a minimum of 20 days to craft the staff.   Once you reach level 90 there are weekly Inscription quests that you can obtain Scrolls of Wisdom as well.  All of those quests require extra Spirits of Harmony to complete.   This is why paying attention to your profession timers and even just taking the 5 minutes to finish them every day can pay off.

The other two timer based items,  Living Steel and your gem research timer for jewel crafting   Both are more forgiving due to the use of Spirits of Harmony for extra transmutes/research.  For players who have their crafters still sitting in main cities, this ends up keeping them only available for the daily crafting/research.

Living Steel also can be purchased to replace lost days,  but is still extremely expensive on multiple servers.   The daily timer and lack of Spirits of Harmony drops keeps these items rare and valuable.  But then rare and valuable also brings a smile of opportunity to a gold goblins eye.

Keeping track of your profession transmutes/research will set you on the right track.  And keeping a disciplined planned attack at crafting will reap rewards as you continue your quest through Pandaria

Good Luck and Good Hunting


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

The Measure Of A Goblin
Pulling the Deal Trigger
The Vikings Are Upon Us
Dailies For Second String
Flipping Out To Survive
Resetting The Plan
Discipline In the Ranks
The Professions Race To 87
Junk In The Trunk
I bought My Gear on Ebay
Time Is Money Brewfest Edition
Brewfest 2012:
Slow Markets Does Not Mean No Markets
Easy Money From Skinning in MOP
Warcraft Harvest Festival:  Whats it good for?
Leveling professions - Easysauce
First Day In Pandaland
The First 48
The Gospel of Goblin: MOP Edition
MOP Prep:  Last Minute Shopping
O Be Careful Little Goblin What You Buy
The End of Warcraft? Whats Next?
Not So Bottomless Bag of Holding



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Blizzard hates alchemist.....


Mommar here.

With the patch of 4.03 there was a big change with the transmutation speciality.  Up to the patch release last week it required 4 Truegold transmutes to finish the quest.   While there was nothing in the patch notes there was a change that required now 4 living steel to finish the quest line.

The obvious problem is that Living Steel is not available til the doors to Mists of Pandaria open in three weeks.  This leaves a lot of planned alchemist levelers at a loss for words.   Many players were working on their army of the Transmutation alchemist to take advantage of the demand for transmutes on the open market (those that used their  Truegold transmute gained a lot of gold from just selling the timer itself, or collecting the materials needed and transmuting Truegold for resell.

Up til now most major changes like this occurred the day of the patch release.   When transmutation specialist went from requiring Primal Mights to Truegold it occurred on the release of the patch to open up Cataclysm.  Many expected something similar with Mists of Pandaria and got caught with their Truegold pants on the ground.

This is one of the reasons why leveling and prepping professions up to their maximum now becomes more and more important to players.   Gold goblins who had worked on their toons and finished up their specialist (whether it was potions,  transmutation or flasks) ended up being ahead of the players that waited til after the patch.

Where it's spoiled milk to cry over,  and Blizzard probably will not reverse it's decision to go in this direction, it is important to be prepared before the actual release update for Mists of Pandaria is released.  Hot fixes and patching can happen at a moments notice. And where 99% end up being beneficial,  something such as this transmutation change can cost a gold goblin a lot of money.

Three weeks to go.   Time to get excited and getting those last adjustments to your toons and professions finished before it's too late.

Good Luck and Good Hunting


Previous Entries

Motivate the Gold Troops
Do You Know Where Your Gold Is?
But Uncle... I didn't know
MOP:  Powerleveling Leatherworking in the Vale
MOP Prep:   Prepping the Farmer
MOP Prep:  Get to the Points
MOP Prep:  Reduction in Inventory
MOP Prep: Stuff to Gold,  Gold to Stuff
MOP Prep: Setting the Lineup
MOP Prep: Setting up the Cartel
MOP Prep:   Zero Balance Investment
Long Term Vs Short Term Profits
Two Accounts.. Twice the Profit
Thanks Uncle Scrooge McBlizzard
Goblins, Pandas and Blood Elfs O My
The Secret For Investing for MOP
I know what the Rock is cooking (in PVP Gear)
How Much Effect Do Bloggers Have?
The Death and Life of Truegold
Time vs Gold Investment
Return to your Essence
Harmony - We Don't Need Harmony
Jewelcrafting dailies or something
Its All Attitude
It's the Little Things
The Doh Club
Psychology of Selling



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