Showing posts with label Craft. Show all posts
Showing posts with label Craft. Show all posts

Lost In The Guild Traffic


A long time ago in a far far far away expansion I used to raid consistently.   This was well before the times of Looking for raid check boxes.   There were two types of raids.  Guild raids and the random pick up raids that happened in trade chat.   I'm keeping from going through the including of having to walk 5 miles uphill in 6 foot of snow to get to those raids.  I'm old what can i tell you.

Many guilds have switched from a your on your own type of raid preparation to much more organization for potions,  weapons and crafting materials.   If you have a well prepared guild there really is no need for gold per see since the higher guild levels allow money to be deposited automatically in the guild bank.

But there is still a necessity to make sure that someone knows who does what.   I still find it interesting to see in my guild where people aren't completely familiar with what crafts player have.   Many guilds switched to a website system where the patterns they have are listed.   Having a simple pad and paper can save you lot of hunting to see who can do what.

All of my guild mates who actually pay attention know that they just need to drop material in the mail and ask me to craft it and the odds are I will do it for them.  If you have been keeping up with my writings and missives you know I do not charge Guildees for these types of services.   I fleece the unsuspecting to be able to provide for those I like (just kidding,  a little bit).

So the question I would ask is where is your niche in making gold?   Whether you are just starting your gold goblin ways or are experienced.  Do you still offer a slot to the guild to help?    Are you a gold expert to help the new guild members have a stable amount of gold for repairs?   Do you have the slot of craftsmen to prepare players needs and gear?   Are you just the information post that people can go to to know where to get things done?   Or do you even show up and say anything?   Are you lost to your guild because they have no idea what you bring to the table?

Being a guild member and being a gold goblin are very similar.  If your name and your items are not on every ones lists of needs,  then you are easily forgotten to others.  Others that may not be as experienced as you or have your capabilities.   The only way to know is to put yourself out there and make yourself known.

And that does not mean a little naked mail box dancing isn't fun also.

Good Luck and Good Hunting\


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

Finally the end of Cataclysm
Preparing For the Future:   Alts 101
Anonymous Gold Goblin 
Eyes On The Auction House Prize
Self Motivation: The Key To Success
BMAH Blues Return
How Not To Make Gold
Time Management With Faction Grinding
Receipt Isolation Sales
Breaking Through The Wall
Transmog Me First
Pay What
Outside the New Years Box
Heat Of The Moment
Five Star Sales
The Gauntlet Thrown Down
Post Holiday Toys



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Are You Experienced???


Mommar here.

There is nothing from the Gold Goblin tool box that beats experience.  From the upside of getting a big score for a sale, to the downside of an investment gone horribly wrong.

To get that experience takes a combination of trial and error.   The reality is that as a starting Gold Goblin you will make mistakes.  You will at some point sell an item for less than you put in to craft it.   You will get a rare drop that will sell for much less than someone would have bought it.

How do I know this?   Simply from experience.   In my own personal Gold Goblin career I have made every mistake in the book as well.  A valuable lesson was learned with each mistake.   Learning from your mistakes is a major key in becoming a stronger and wiser Gold Goblin.

As you go start through your weekend of crafting, farming, flipping and selling.  Be prepared to learn from both your successes and your failures.   And each time you pounce on someone Else's mistake,  remember that hopefully that is an error that you won't ever repeat.

There are 5 mistakes that Gold Goblins make:

1.  Underselling a valuable item

2.  Crafting at a loss

3.  Mismanagement of inventory

4.  Loss of a sale due to motivation

5.  Forgetting to read every day JMTC (okay, had to throw in a plug there)

All of these are self explanatory.   They all involve staying on top of your game and sharpening your skills.   Take chances,  learn from your mistakes and always have fun.  It is a game you know.

Good Luck and Good Hunting


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

Farming Post Patch 5.1
The Hours of Power
Profit Calculation 101:  GPH
THIS IS GOLD MAKING!!!!
Prepping For Darkmoon Faire
Limited Item Is My Favorite Word
Patch Me Now
Old World Farming
Shake Off The Bad Days
Secret Of  My Success.html
Know Their Roles
Flipping Off The Competition
Kyparite: The New Pyrite
Pilgrim's Bounty For The Educated
Is Your Cartel Happy?
Brawlers Guild: Your Killing Us Here
Change of Scenery
Mists of Pandaria in 5 words

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Farming Post Patch 5.1


Mommar here.

It is Tuesday and by the time you read this hopefully the servers will be open.   But let us first jump into the way back machine a couple of months ago and get some comments on the farming just after Mists of Pandaria opened.


......  So many materials,   so little time

----- I can't make gold,   too easy to get Ghost Iron Ore

------  mmmmm Herbalism

Mists of Pandaria from the start made crafting materials very accessible.   This time around there was not a shortage of skins or ore to craft with.   It drove down the prices of stacks of crafting material,   which drove down prices on many of the items that were going to be gold making winners.

Now,  let's fast forward to post patch 5.1.   With the patch release,  spawn rate for Ghost Iron Ore and herb nodes were reduced.


Now before we all start panicking and running out.  This is good news for Gold Goblins.   Where farming gold may become a little bit more work to obtain,  the commodities themselves should start driving up in price.  Nodes for mining and Herbalism are still there,   There just will be a lower amount on the Auction House as players will have to take longer to collect.   It will raise crafting prices on items,  but also should raise selling prices on items.   

Your best bet is to keep a close eye on materials as they arrive to the Auction House and look for the best buy.   Also keep your cartel farmers happy with little trinkets and help when you can.  Having a good solid base of farmers will help you keep your costs down as you continue to produce gold making opportunities.

Also keep an eye on automatic posting from addons.   Don't be afraid to buy an underpriced item that you know will sell and relist it at a higher price.   With the new upgrade system with 5.1 and excess points that players have,  they are more apt to upgrade weapons as they proceed through the quest lines and dailies.

Keep your head up high,   gold is just around the corner.   

Good Luck and Good Gold Hunting


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

The Hours of Power
Profit Calculation 101:  GPH
THIS IS GOLD MAKING!!!!
Prepping For Darkmoon Faire
Limited Item Is My Favorite Word
Patch Me Now
Old World Farming
Shake Off The Bad Days
Secret Of  My Success.html
Know Their Roles
Flipping Off The Competition
Kyparite: The New Pyrite
Pilgrim's Bounty For The Educated
Is Your Cartel Happy?
Brawlers Guild: Your Killing Us Here
Change of Scenery
Mists of Pandaria in 5 words






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Profit Calculation 101: GPH


Mommar here:

There are sometimes that when you get started with being a Gold Goblin you need to build your base first.   The easiest things to forget are the basics,   walking over dollars trying to find another dime.

In this case we're going to look at calculation of profit when it is in regards to your per hour investment.

Most players when they are leveling can do between 12-15 quests and hour.  With the avg income being around the 200g mark.   We're going to use this as a baseline.

Regular Questing = 200 gph (gold per hour)

Now,   if your up to your dailies,   finishing 15 dailies in an hour is not unheard of.   So the avg of those being in the 15g range (remember this is avg,  so depending on which ones you are doing your milage may vary.)

Now with both of these you need to include vendored items,  and green/blue items that will drop for either resell or disenchanting.   lets place this in an avg of another 50g per hour

So along with your dailies of 200gph or your regular questing take in of 225g,  add another 50g to give you a grand total of 250g (275g) per hour.

When it comes to crafting,  our calculations become a little bit more difficult.

Calculation of GPH will depend specifically sales.   So you won't know your GPH til after everything has sold for that cycle.   Lets assume that you spend half an hour per profession to gather materials,  craft and list on the AH.   So any sales that occur after the sales cycle (always use the 12 hour cycle for sales)
=
Your calculation ends up being [(Total Sales} - (Cost of material) ] x 2 = GPH
(you multiply the entire formula x2 because your using a half hour base for your crafting time)

Example

Sword of Ubersmacking sells for 9,850 (this is minus the Auction House cost).  Your cost to craft was 4500 gold in materials purchased.

With this first formula we get

[(9850) - (4000)] x 2 = 11700 GPH.

This formula works for many items that don't require BOP items (Spirits of Harmony is a good Example)
it also sets your baseline for how much your gold and time your investing and how to use your time wisely.

But there is a hole in this formula when you get into more advanced items.   There is no calculation for the cost to gather the Spirits of Harmony.   It may take an hour if your planting Songbell Seed on your farms in Half Hill.  Also there are farming lanes in many of the zones that can produce a total of 1-3 per hour.  To fully calculate your GPH you have to add the time it took to produce these Spirits of Harmony.  As of Patch 5.1 these cannot be purchased via gold.  The only way to obtain is to farm them or gather them as your leveling.  

If you look at your dailies in another way,  being able to gather Mote Of Harmony add value to your GPH when it comes to questing/dailies.   The higher the areas that you are working on dailies,  the higher percentage of possibility of having Mote Of Harmony to drop.   Either way whether you choose to farm directly or to work on dailies as your gathering Mote Of Harmony this has an effect on both your GPH through questing and your GPH for production.

I know what your thinking,  Mo,  that's a lot of math there.   What is it really telling us?   As I've said before, your time is valuable when it comes to logging onto Warcraft.   And knowing just where your time is being spent in regards to how much gold your making is just as important as going to the mailbox and gathering the coin.   This has a large effect on players with limited time to play.   Where 30 minutes to some players just the tip of the iceberg for playtime.  Some players only have an hour to get everything done they want too,  including making gold for the future usage.

In no way do I expect people to keep retentive listings of just how long they spend farming,  and how long they spend crafting.   But getting a general look of exactly how you are investing your time can give you hints on maybe switching to another area to obtain a higher GPH.  A higher GPH can place you faster onto the track of getting your goals done.  

Just keep in mind one idea.   Do not let formulas completely dictate how you play the auction house game.   Being a Gold Goblin isn't just about plugging in numbers,  it's about knowing your business and knowing what others want.  That takes experience and thinking outside the box.   A formula is a tool,  and a tool is no better than the person using it.

Good Luck and Good Hunting


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

THIS IS GOLD MAKING!!!!
Prepping For Darkmoon Faire
Limited Item Is My Favorite Word
Patch Me Now
Old World Farming
Shake Off The Bad Days
Secret Of  My Success.html
Know Their Roles
Flipping Off The Competition
Kyparite: The New Pyrite
Pilgrim's Bounty For The Educated
Is Your Cartel Happy?
Brawlers Guild: Your Killing Us Here
Change of Scenery
Mists of Pandaria in 5 words



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Old World Farming


Mommar here.

One of the most important parts of having a well oiled crafting machine is materials.   Many times it is easier to buy materials from the Auction House and craft items for a profit.

But as expansions start to grow older,   materials from those expansions become more and more rare.   After the surpluses of materials such as Netherweave cloth and illusion dust have been burnt through by crafters,  these items start to get a little bit more expensive.

As a gold goblin,   the words expensive can generally be turned into our favor.   Soloing dungeons in Burning Crusade or in Wrath of the Lich King areas are continuing to be profitable.   3-4 drops of green items for the non enchanter and cloth drops can add a hefty sum of profit.   Having a tailor available to make bags brings the profit margin even higher.

Most level 85+ toons can blow through Burning Crusade and Lich King dungeons without the need to slow down.   Classes with AOE attacks can make short work of these dungeons.   With the simplicity of group looting available looking large amounts of mobs takes a few seconds,  where before it took minutes to look for the sparkles on dead bodies.

So in your weekly search for materials,  plan a few old school runs for materials and get a jump start on your crafting profits.   And while your at it,   enjoy a few gloats of dominance over the bosses that gave you the biggest headaches.

Good Luck and Good Hunting


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries


Shake Off The Bad Days
Secret Of  My Success.html
Know Their Roles
Flipping Off The Competition
Kyparite: The New Pyrite
Pilgrim's Bounty For The Educated
Is Your Cartel Happy?
Brawlers Guild: Your Killing Us Here
Change of Scenery
Mists of Pandaria in 5 words


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Buying Patterns For Investment



Every so often on the auction houses patterns will arrive for sale.   Before Mists of Pandaria these patterns were found on the faction auction houses or the cross faction auction houses.

Yesterday on the Black Market Auction House was the mail pattern Rainment of Blood And Bone that had peaked my interest.   I decided to babysit the pattern on the auction house for the last 20 minutes to see what it would end up selling for.  I decided to throw some gold at it and pick it up.

Now understand my thought process when it comes to investing in patterns.  I generally go through a quick mental checklist on whether the pattern is valueable to me or if I should just walk away.


1.   Is it useful for my guild?

In this case it's a mail pattern that is useful for Hunters and Enhancement Shamans.  With my guild there are going to be 2 of these on our main raiding team.  Other than the Spirits of Harmony the other materials are BOE and can be provided by whoever in the guild wants the piece of armor.

A side note for this.  Some guilds will allow their crafters to charge for items crafted for guild mates  I've never went with this philosophy with my crafting.   Being fully capable of making gold outside my guild through various methods,  I do not need to fleece my own guild for more cash.   I would much rather keep them happy with providing armor I can make,  than just worrying about making a few more gold pieces.  

There is a caveat for this,   at times I have been irritated at guild members for their behavior and what I considered non beneficial guild behavior.   If they choose to be selfish with their behavior towards the guild,  then it's my responsibility to fleece them for everything I can.  And then drop that into the guild bank as payment for their behavior.   Some may not agree with this,  but it is my choice and probably the only non cooperative behavior I will show to a guild member.  

2.   Can I resell the item at a profit?

This can be the most difficult decision of buying a pattern.   In this case I purchased the Rainment of Blood and Bone for lets say X amount of gold.   My mental calculations had to take into respect how much the materials would cost for me to either buy or farm.   How popular the pattern would be and just how many I would have to sell to break even.

Spirits of Harmony in this case are BOP so it would be necessary to farm them myself.   This costs me time,  and as the gold goblin code says 'Time is Money'.  

Magnificent Hide is crafted and relatively easy to buy the materials for.   Also it can be skinned from mobs in the Jade Forest.   Either way of obtaining this material isn't that costly.

Blood Spirit is the most expensive of the items needed right now.   These are disenchanted from Epic level items from raids.   Raiding season isn't in full swing and the raid farming has not begun.  Later on these materials will become plentiful and easy to obtain as well.  So currently it's an expensive item to craft,  but later on will become very viable.

3.   Is it useful for my personal toons

One of two pieces of armor crafted can become very useful to get a toon into a higher level dungeon or heroic.   This becomes especially useful once the materials become more plentiful on the auction house.   So keeping to the plan for future crafting for alternates to get them into raiding level situations.

4.   Can I afford the investment.

Not every gold goblin is made of gold.  Players everyday have to consider whether they have the bankroll to be able to make a large investment for future profits.   There is nothing wrong with walking away from a pattern because it might cost you over half of your current gold stash.   This won't be the last time a pattern like this is going to be available.   The more that players run Heroics and Raiding the more apt these patterns become available.  There is a premium to pay for being one of the first on a server to have a pattern.   But some players just don't have the money right now to pay for that premium cost.

After picking up my purchase from my mailbox and learning the pattern,  I added it to my future plans and materials I needed to collect for the item.  And already started adding the possible profits into my head.   I'm a gold goblin at heart,  I've got ethereal mouths to feed you know.

Good Luck and Good Hunting


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

How Not To Influence People
Long Term Plans
The Measure Of A Goblin
Pulling the Deal Trigger
The Vikings Are Upon Us
Dailies For Second String
Flipping Out To Survive
Resetting The Plan
Discipline In the Ranks
The Professions Race To 87
Junk In The Trunk
I bought My Gear on Ebay
Time Is Money Brewfest Edition
Brewfest 2012:
Slow Markets Does Not Mean No Markets
Easy Money From Skinning in MOP
Warcraft Harvest Festival:  Whats it good for?
Leveling professions - Easysauce
First Day In Pandaland
The First 48
The Gospel of Goblin: MOP Edition
MOP Prep:  Last Minute Shopping
O Be Careful Little Goblin What You Buy
The End of Warcraft? Whats Next?
Not So Bottomless Bag of Holding


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Long Term Plans


Planning and strategy has added a new dimension to being a gold goblin.   With previous expansions it was much easier to arrive at a certain crafting level,   buy raw materials and then craft items for profit. There was very little planning necessary.   Call it blunt force investing,   it was just necessary to obtain the patterns and go our merry crafting way.

With Mists of Pandaria it has become more important to stay on schedule when it comes to using your crafting timers.  Whether it's Scrolls of Wisdom with scribes,  Living Steel with Alchemist or the Jewel crafting timer to learn new cuts.   Each time one of these timers is missed,  it puts the timing to finish up an epic item one day farther down the road.

Lets look at something from the Inscription epics to show what I mean

Inscribed Crane Staff

Rain Poppy Staff x 1
Starlight Ink  x 20
Scroll of Wisdom x 20
Spirit of Harmony x 5

So if you look at the numbers strictly.   The first 5 Spirits of Harmony you collect are already called for with the crafting pattern.   If you obtain no more than these 5 then it will take a minimum of 20 days to craft the staff.   Once you reach level 90 there are weekly Inscription quests that you can obtain Scrolls of Wisdom as well.  All of those quests require extra Spirits of Harmony to complete.   This is why paying attention to your profession timers and even just taking the 5 minutes to finish them every day can pay off.

The other two timer based items,  Living Steel and your gem research timer for jewel crafting   Both are more forgiving due to the use of Spirits of Harmony for extra transmutes/research.  For players who have their crafters still sitting in main cities, this ends up keeping them only available for the daily crafting/research.

Living Steel also can be purchased to replace lost days,  but is still extremely expensive on multiple servers.   The daily timer and lack of Spirits of Harmony drops keeps these items rare and valuable.  But then rare and valuable also brings a smile of opportunity to a gold goblins eye.

Keeping track of your profession transmutes/research will set you on the right track.  And keeping a disciplined planned attack at crafting will reap rewards as you continue your quest through Pandaria

Good Luck and Good Hunting


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@JMTCMommar" You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Previous Entries

The Measure Of A Goblin
Pulling the Deal Trigger
The Vikings Are Upon Us
Dailies For Second String
Flipping Out To Survive
Resetting The Plan
Discipline In the Ranks
The Professions Race To 87
Junk In The Trunk
I bought My Gear on Ebay
Time Is Money Brewfest Edition
Brewfest 2012:
Slow Markets Does Not Mean No Markets
Easy Money From Skinning in MOP
Warcraft Harvest Festival:  Whats it good for?
Leveling professions - Easysauce
First Day In Pandaland
The First 48
The Gospel of Goblin: MOP Edition
MOP Prep:  Last Minute Shopping
O Be Careful Little Goblin What You Buy
The End of Warcraft? Whats Next?
Not So Bottomless Bag of Holding



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The Death and Life of Truegold




The alchemist dream all through the Cataclysm expansion was the Truegold transmutation.   Processing three volatiles ([Volatile Fire] [Volatile Air] and [Volatile Water]) could create mini fortunes for players. This was one of the most in demand crafted item during Cataclysm.

Fast forward to today and the lull between the Cataclysm expansion and the introduction of Mists of Pandaria.  Truegold demand is down,  as well as the profit margins in the material.  If you read the article I posted called Tipping Point I discussed the switch between production of Truegold and crafting volatiles.   All of this was dependent on your server and crafting demands.

A reader of the journal brought up an interesting point to me.  They had decided to start to collect Truegold for the MOP expansion.  Being honest I read his explanation and found that I had made a judgement error.   Interesting enough he used the same logic that I had to collect materials for another item during Mists of Pandaria.

In another article I discussed 5 things that an engineer should be selling.   One of the big money making items was the Mechano-Hog.   A new batch of players wanting cool and interesting mounts,  and whats better than a Motorcycle.  Well the reader brought up that there was one more ultra cool mount that might be in demand.  Vial of the Sands is the mount that turns a player into a two seated dragon.  This was in high demand during the Cataclysm expansion,  but at an ultra high cost.  Most servers had these at 41k plus,  or even higher.   With the rarity of the pattern on many servers (grinding out 525 archaeology and the right pattern from Uldum deterred many players from obtaining this).

So this brings us to an interesting dilemma.   Is there a 3rd tipping point between production of Truegold for quick profit sales  Production of Volatile Water or Volatile Air,  or collect Truegold for resell during Mists of Pandaria.   It was a very interesting theory that the reader had created.  So lets do a little math.

(all numbers provided by Theunderminejournal.com)

Truegold (median) = 332g


Volatile Life = 4.5g
Volatile Air (median) = 11g
Volatile Water (median) = 7g
Volatile Fire (median) = 6g
Pyrium Bar (median)  = 8g



To currently craft a piece of truegold it will cost you



Volatile Air x 10
Volatile Water x 10
Volatile Fire x 10
Pyrium Bar x 3


====================================
Total of 264g 
Selling at 332g
Profit margin of 68g


Now take 15 Volatile Life at 4.5g (67.50)

Transmuting 

15 Volatile Air (teleporting to Uldum)
15 x 11g = 165g 
165g - 67.50 = 97.50g profit

(yes,  I realize that you can proc a second set of elements.  This is the low side profit if there is not a 2nd set given)

15 Volatile Water (teleporting to Vashjir)
15 x 7g = 95g
95g - 67.50 = 27.50g profit

Now these are numbers for the current cycle between the Cataclysm expansion and Mists of Pandaria.  They will change once MOP is released and there is an upswing of demand for these volatiles.  Right now would be a wise idea to change your transmute to Volatile Air to save towards Mists of Pandaria profit taking.

Now a second option would be to start buying Truegold and if the materials are inexpensive 
and continue to use your Truegold timer.   Much of this depends on your current cost of materials, and also the selling point of your server.  These investment opportunities give you multiple variations for a long term investment for your Mists of Pandaria gold making project.  

Good Luck and Good Hunting


Time vs Gold Investment
Return to your Essence
Harmony - We Don't Need Harmony
MOP Prep:  Get to the Points
MOP Prep:   Zero Balance Investment
Jewelcrafting dailies or something
Its All Attitude



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Harmony? We Don't need Harmony


For those that have been gold goblins during more than one expansion,  they understand the toils and tribulations of BOP crafting materials.   It puts a damper on production for toons unless they are active in questing and dungeons.   Items such as Frozen Orb,  Chaos Orb and other BOP crafting items drove prices higher and higher.  These Bind on Pickup items hit hard on players who used one or two of their characters the majority of the time.  

In later patches all of these became Bind on Equip,  but the first profits from the top were captured by players that were active.  The new Bind on Pickup crafting item is going to end up being Spirit of Harmony.  It's undetermined exactly how Spirit of Harmony drops (some have reported from dungeon drops,  others from basic mobs).   Either way it's obvious that the powers that be at Blizzard do not want their crafters to be sitting in home cities crafting without being active.

This is going to require an adjustment on your daily activity.  By now you should already have a decent idea of which toon you want to level first.   It will become very important to know which toon will allow you the most profit,  while still continuing with your goals towards raiding.

Another option will be to look to drop a profession for another more active one.   Jewelcrafting seems to be immune to the needs of a Spirit of Harmony.  Blacksmiths and Leatherworkers will be in great need to obtain these items for epic pattern manufacturing.   Planning out your strategy now will save you the need to change professions or options later during Mists of Pandaria.

A little paperwork and a little math will set you a long way towards using Spirit of Harmony to put you on top of the gold goblin pack.

Good Luck and Good Hunting.


They Made Gold.. Yay?????
Farming and You
New Classes Bring New Opportunities
MOP Prep:   Zero Balance Investment
Slow and Steady
Behold the Reputation Rush
Never Play Poker with Orcs
Monday Morning Blues
Jewelcrafting dailies or something
Out of the Market Too Early????
Welcome to the Cult
Born to be Mild
Its a Date


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Its the little things


Goblins who take a look at what they have sold over their gold making careers would be surprised at the different markets they have been involved in.   From Epic weapons to blacksmithing rods.   Reselling cloth to ore,  the limits of where to make a single piece of copper is extraordinary.

With the removal of Blacksmithing rods from the game with MOP,  this brought to my mind just what other items that were going to be small,  but powerful sales in the future.   To me finding these small niche items determines whether you are just a seller,  or have reached gold goblin status.  

I've preached the benefits of Netherweave bags simply for their popularity.   They are the easiest to double your money on if you're a tailor.  But other items that get lost in the shuffle include Salt Shakers from Engeineers.   The Salt Shaker being used by Leatherworkers to craft Refined Deeprock Salt for professing lower level hides.   This is one of those items that many leatherworkers won't go and try to find,  until they need it.   And that's when a gold goblin smiles and says thank you when they take the gold.

Other items such as Engineers and their Flying Machine (with it's bigger brother the Turbo Flying Machine).   The farther that we get to the materials,  the more valuable these items become as they are crafted.   The key is to find items that a player could gather the materials for on their own,  but find it's easier to just pay more gold for the item.

Engineers may seem like they are the only ones that have these items,  but all of the professions have items that where small in nature,  can have a big reward is sold right.   From crafted mid level rings from Jewelcrafters.  To Low level enchants from enchanters.  All of these "small items" can add up to big profits as Mists of Panderia matures.

So as your winding down your sales for cataclysm,  look to see what items in your profession crafting that will be in demand by new players,  or players that forgot they needed these items.   This is where your sales will grow.

Good Luck and Good Hunting

Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@Dragonbearjoe" or leave a comment here. You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

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Value for the buck


I'm going to let you in on a little secret.    There are times that I find selling on the Auction House tedious.   I will give you a moment to get your curses at me out of your system.

This isn't to say that I stop selling on the Auction House.  It is the majority of my income and gives me a lot of freedom when it comes to giving discounts or even free items to my guild and to friends.

But what really makes me enjoy making gold is buying and selling between players.   And one of my biggest abilities to give added value to a trade.

When I first started playing warcraft,   my goals were to be a one stop shop for my guild on what needed to be crafted.  If someone needed a leg patch,  I could craft it for them.  A new guild member needed a rare item,  I wanted to have that pattern to make it for them.  It was important to me to have all of those patterns at my fingertips.  And that translated to many of my deals that I worked out with players.   Instead of just making them one piece of armor,  I could craft an entire set (Fel Iron Set was my favorite to do this with).

Buyers do not want to have to run around to piece armor together.  So to have the ability to add a scope you crafted along with a gun makes you invaluable.  And invaluable is easily translated to premium service.   You get an order for a chest piece,  a quick question of adding a chest enchant from your enchanter can add more gold into your pocket.

The more service you provide to a player,  the more they are apt to remember your name.  Have them add you to their friends list.   Offer them a discount on multiple orders.    The more competition that is on a server,  the more that you need to look for alternate ways to getting your name out.

And knowing you is half the battle.

Good Luck and Good Hunting


Want to get in contact with me? . Email me at Dragonbearjoe @ gmail. dOT com or find me on twitter at "@Dragonbearjoe" or leave a comment here. You can find me hanging out on the Shandris Server, chat me up and I will buy you a glass of juice. 

Past Entries



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