Enchanting is going to be explosive for saving materials to resell. Many new players will want to enjoy the shiny glows to their weapons as well as an expansive power one or two good enchants will put on
their gear.
Levelers always look to get the best area for their gold. So having the materials to craft certain enchants ahead of time will allow you to be ready for the rush.
The general rule at the beginning of an expansion is that just about every enchanting material will sell for higher than what you paid for. Low level materials won't give as much profit, and high end materials will end up filling up space than bringing in gold.
First there are four patterns that are must have to be at the top of the enchanting game.
Enchant 2H Weapon - Agility
Large Brilliant Shard x4
Essence of Air x4
Enchant Weapon - Agility
Large Brilliant Shard x4
Essence of Air x4
Enchant Weapon - Strength
Large Brilliant Shard x4
Essence of Earth x4
Enchant Weapon - Fiery
Small Radiant Shard x4
Essence of Fire x4
Even if you do not have the Fiery Enchant pattern in your personal book. Buying the materials now and preparing them to resell will net you a decent profit. Plus the odds are the pattern will be on the AH quickly so you will be able to sell these as quickly as possible. The other patterns are gained through working through the quest line towards the Timbermaw Hold tribe. Obtaining Honored will unlock the patterns for purchase. A good guide can be found here.
BOA enchants are going to be going for large amounts of gold as well.
Chest:
Enchant Chest Major Mana
Enchant Chest- Major Health
Enchant Chest Greater Stats
Enchant Chest - Stats
Weapon:
Enchant Weapon- Unholy Weapon
Enchant Weapon - Lifestealing
Enchant Weapon - Icy Chill
Enchant Weapon - Crusader
Enchant Weapon - Healing
Enchant Weapon - Spellpower
Enchant Weapon - Mighty Intellect (Requires Thorium Brothers Revered)
Cloak
Enchant Cloak - Stealth (requires Centurion Expedition Exalted)
Enchant Cloak Superior Defense
Enchant Cloak - Subtlety
Enchant Cloak- Lesser Agility
The Materials for all of these range from easy to find (Small Radiant Shard) to Difficult (Righteous Orb). Keeping an eye on the AH will set allow you to both craft, and resell on demand of patrons when they put up requests. Both the AH and trade will be busy with players asking for enchants that can be provided at the press of a button.
Part II we will walk through each type of dust and shard that you will want to keep to resell and climb up the goblin ladder.
Good Luck and Good Hunting
MOP Prep: What to save for the Pandas Pt 1
MOP: Powerleveling Leatherworking in the Vale
MOP Prep: Prepping the Farmer
MOP Prep: Get to the Points
MOP Prep: Reduction in Inventory
MOP Prep: Stuff to Gold, Gold to Stuff
MOP Prep: Setting the Lineup
MOP Prep: Setting up the Cartel
MOP Prep: Zero Balance Investment
Motivate the Gold Troops
Do You Know Where Your Gold Is?
But Uncle... I didn't know
Labels:
Auction,
crafting,
Earth,
Enchanting,
Essence,
Experience point,
FarmerMOP Prep,
gold,
purchasing,
Reselling,
Scrolls,
Shards,
Timbermaw Hold
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